Stronghold FAQ
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*********************** Stronghold ********************
******************** FAQ Walkthrough ******************
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**---------- Version: 1.1 | July 20, 2006 -----------**
**-- By Kevin Janess (khronlk) | Khronlk@gmail.com --**
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My FAQ Walkthroughs @ www.gamefaqs.com
- The Mars Saga & Mines of Titan (Commodore 64 & PC)
- Dragon Quest V (Super Nintendo)
- Stronghold (PC)
- Final Fantasy Mystic Quest (Super Nintendo)
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Version History
Version 1.1 - September 20, 2006
- Cleaned up the look of some of the FAQ Walkthrough and fixed some spelling
and grammer errors, I also added alittle more information but nothing
special.
Version 1.0 Update - August 1, 2006
- Fhew! I am finally finished with the entire FAQ Walkthrough, it was
alot more work than I thought it would be and is bigger in KB than I
figured it was gonna be. Anyways it's done now and I am gonna go over
it later and try to correct as many spelling mistakes as I can then
upload it on www.gamefaqs.com sometime this week.
Version 1.0 - July 20, 2006
- I am offically beginning "construction" of this FAQ Walkthough, it
shouldn't be long before it is up and published from today.
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Index
I. Introduction
II. Playing The Game
A. Combat Based Games
1. Playing the Military Campaign
1. Gathering The Lost
2. Fishing The Fort
3. Eliminating The Wolves
4. The hidden lookout
5. Between A Rock And A Hard Place
6. The Rats Proposal
7. Breaking The Siege
8. Dealing With The Devil
9. The Rats Last Stand
10. The Snake Hunt Begins
11. First Blood
12. The Randsom
13. Snake Eyes
14. The Mountain Pass
15. Carving A Path
16. Fighting Retreat
17. Smokey Bacon
18. End Of The Pig
19. Penning In The Wolf
20. Much Wailing And Gnashing OF The Teeth
21. Final Vengeance
2. Playing A Siege
1. Castell Y Bere
2. Gluecksburg
3. Guadamur
4. Heidelberg
5. Javier
6. Leeds
7. Monteriggioni
8. Wartburg
9. Windsor 1070
3. Playing A Invasion
1. Defending The Homeland
2. The Fat Pig (Oink,Oink)
3. The Rats Revenge
4. The Vipers Nest
5. The Weak, The Bad, The Fat And The Slippery
6. Whos Affraid Of The Big Bad Wolf?
4. Playing A Multiplayer Game
1. Playing An Internet Game
B. Economic Based Games
1. Playing the Economic Campaign
1. Victory Feast
2. The Long Valley
3. Gathering The Harvest
4. A Deterrent
5. A Castle In The Marsh
2. Playing A Economic Mission
1. A Request From The King
2. Blessing The Peasants
3. The Emerging City
4. The Forest
5. The Tyrant
3. Playing A Free Build
1. Fernhaven
2. Fork In The River
3. Grasslands
4. The Island Castle
5. Waterfall Valley
C. Map Editor
1. Loading A Working Map
2. New Stand-Alone Map
3. New 'Seige That' Map
4. New Multiplayer Map
D. Loading A Saved Game
III. Contact And Legal
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I. Introduction
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I started playing Stronghold soon after it was released, at a store I looked
at the back of the game and thought it looked like a pretty sweet game and
of course I was right so I bought it and beat the game fairly quickly(That's
the only downfall to this game is the lack of longevity).
It was a pretty challenging game at the very hard level but soon figured out
a few well placed statagems and beat the game over and over. I recommend for
first time players of the game to not play this game on hard or very hard,
play it on easy or at most on normal just to get the feel of the game and
build your skills on the game.
If you are having troubles beating this game then this FAQ Walkthrough will
definitly will help you out of those hard fought missions, or if you just
need alittle push to get going on some of the many other missions then it's
for you as well.
This FAQ Walkthrough is based on stategies used on the very hard level and
thus this is a very hard level FAQ Walkthrough, if you are playing on an
easier level then this guide will still work for you but just you will be
over prepared for your oncoming attacks and missions.
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II. Playing The Game
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A. - Combat Based Games
The combat based games have four different options to choose from, these are
the four different options you may choose from and the strategies I offer:
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1. Playing The Military Campaign
The military campaign is the main focus to the game and is the funnest part
about stronghold, it has 21 different missions to it and I will explain a
good strategy to beat each mission if you need help on beating it. Here are
the 21 missions and how to beat each of them.
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* 1. Gathering The Lost *
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O---------------------------------------------------------------------------O
| |
| Objectives : Acquire Goods - 20 Meat |
| Acquire Goods - 40 Wood |
| |
| We need you to oversee the setting up of a good-sized base camp. Start by |
| finding a suitable clearing then use some of the wood plentiful in this |
| area to begin your construction. |
| |
| |
| New Available - Stockpile, Wood Cutter |
| Buildings - Hunters Post |
| - Hovel |
| - Granary |
| |
| New Available - None |
| Troops |
| |
| Starting - 80 Gold |
| Goods - 25 Wood |
| - 18 Meat |
| |
| Starting - None |
| Troops |
| |
O---------------------------------------------------------------------------O
| |
| o----------o |
| | Stratagy | |
| o----------o |
| |
| - This is as simple as it gets in the game, start by putting your keep |
| down just about anywhere but for a faster beat put it near the bottom |
| near the trees. Next put your granary near by to your keep, then build 3 |
| or so wood cutters and 3 or so hunter posts. When your lumberjacks bring |
| back some wood make a few more wood cutters and hunter posts and soon |
| enough you will achieve victory. |
| |
O---------------------------------------------------------------------------O
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***********************
* 2. Fishing The Fort *
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O---------------------------------------------------------------------------O
| |
| Objectives : Acquire Goods - 35 Meat |
| Complete Castle |
| |
| To ensure the saftey of your men, you are required to renovate the |
| abandoned stockade before winter is upon us again. Use your archers to |
| kill off any wolves that threaten your peasants. |
| |
| |
| New Available - Wooden Wall, Small Wooden Gatehouse |
| Buildings |
| |
| New Available - None |
| Troops |
| |
| Starting - 80 Gold |
| Goods - 15 Wood |
| - 25 Meat |
| |
| Starting - None |
| Troops |
| |
O---------------------------------------------------------------------------O
| |
| o----------o |
| | Stratagy | |
| o----------o |
| |
| - Start by placing your granary right beside your keep, next place 3 wood |
| cutters just to the left in the woodish area. Now place one hunter post |
| right beside your granary, when the lumberjacks come back with some wood |
| put down 4 or 5 more hunter posts to start getting some real meat coming |
| in. Once the meat starts coming in and you reach 35 meat finish your |
| castle off by selecting the wooden wall and connecting the two open parts |
| of your wood castle wall, if you don't have enough wood right now just |
| wait about 30 seconds for more wood to come in to finish it off. With |
| this strategy you should have victory before or as soon as the wolves |
| start coming to attack, even if it takes alittle longer your archers will |
| kill the wolves on their own, just move your all of your archers to |
| the right side of the wooden gatehouse. |
| |
O---------------------------------------------------------------------------O
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* 3. Eliminating The Wolves *
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O---------------------------------------------------------------------------O
| |
| Objectives : Eradicate Wolves |
| |
| Construct a Motte and bailey fortification and strengthen it with some |
| towers. Then start bow production and raise a force of archers with which |
| to eradicate the wovles that run riot there. |
| |
| |
| New Available - Wood Barracks, Armory, Wooden Platform, |
| Buildings - Fletchers Workshop |
| |
| New Available - Archer |
| Troops |
| |
| Starting - 500 Gold |
| Goods - 40 Wood |
| - 45 Meat |
| |
| Starting - None |
| Troops |
| |
O---------------------------------------------------------------------------O
| |
| o----------o |
| | Stratagy | |
| o----------o |
| |
| - Put your keep down right in the yellow area on the map, it's the |
| yellowish hilly looking part on your screen. Place your granary just |
| above your keep on the yellow area, now put down 5 or 6 wood cutters |
| below your keep near the trees. Next put down 2 or so hunter posts |
| directly behind the granary, once you get some more wood coming in from |
| your lumberjacks put down a couple more hunter posts and then put down a |
| armory near your keep and with it 2 or so fletcher workshops. Once you |
| have 3 or 4 bows put down a barracks somewhere and create 3 or 4 archers, |
| now just have your archers attack the wolves on the left part of the map. |
| Your archers should be able to kill the wolves before they can reach and |
| attack them, repeat this with all the wolves on the left side of the map |
| and shortly after they are all dead you will obtain victory. |
| |
O---------------------------------------------------------------------------O
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* 4. The hidden lookout *
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O---------------------------------------------------------------------------O
| |
| Objectives : Eliminate All Units |
| |
| Find a suitable location on high ground near the lands belonging to Duc |
| De Puce and start construction of an outpost. The wooden keep will offer |
| better protection than a simple hall. Take some cattle to breed as the |
| land suits them well. Do not show yourself to the enemy, but should you |
| be discovered let none escape to tell. The hills will give your archers |
| an advantage when firing from height. |
| |
| |
| New Available - None |
| Buildings |
| |
| New Available - None |
| Troops |
| |
| Starting - 300 Gold |
| Goods - 40 Wood |
| - 45 Meat |
| |
| Starting - None |
| Troops |
| |
O---------------------------------------------------------------------------O
| |
| o----------o |
| | Stratagy | |
| o----------o |
| |
| - Build your keep near the top of the map just on the hilly part, next |
| place your granary below it a bit on the other section of yellow hilly |
| area. Now build 5 or 6 wood cutters near the trees and with the rest of |
| the wood build dairy farms on the open yellow hilled area. When you |
| recieve more wood cover the entire yellow hilled area with dairy farms |
| and right after build 2 or 3 fletcher workshops, then build your armory |
| and barracks. When a few bows are made build a small wooden gatehouse on |
| the green ground right below your keep, have it face the proper way |
| which is down to the right. Now start making your archers and send them |
| to stand on the gate, close the gate door just incase the oncoming |
| attackers will go through it and attack you... closing it will give you |
| a second or two more. Once you have about 3 or 4 archers it's likely that |
| the rats troops will come for you, they are only spearmen and will be |
| killed before they can even reach your archers. Keep building bows and |
| training archers and putting them up one the gate, soon as you have about |
| 12 archers or so your set for the mission. After a few more waves of |
| spearmen you will emerge victorious. |
| |
O---------------------------------------------------------------------------O
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**************************************
* 5. Between A Rock And A Hard Place *
**************************************
O---------------------------------------------------------------------------O
| |
| Objectives : Eliminate All Enemy Units |
| |
| Your scouts report you are trapped without enough supplies to continue or |
| enough troops to fight your way back. Your only chance is to make your |
| stand here. They have found a strong defensive position on the island in |
| a broad river and one of your lieutenants has alreay started building a |
| base. The land around the river is very fertile, use it to grow some |
| wheat. |
| |
| |
| New Available - Wheat Farm |
| Buildings - Bakery, Mill |
| |
| New Available - None |
| Troops |
| |
| Starting - 400 Gold |
| Goods - 86 Wood |
| - 70 Bread |
| |
| Starting - 4 Archers |
| Troops |
| |
O---------------------------------------------------------------------------O
| |
| o----------o |
| | Stratagy | |
| o----------o |
| |
| - This will be your first tough mission if you are playing on very hard, |
| once the mission starts place your granary behind the keep. Next build at |
| least 12 wood cutters near some trees, your gonna need alot of wood and |
| quick on this mission. Once the wood comes in start making some wheat |
| farms maybe 4 or 5 in the feilds below your little island where your keep |
| is... next build a armory close to the stockpile and 2 or so fletcher |
| workshops close to the stockpile for now, also build a barracks somewhere |
| to. When some more wood comes in build a mill close to the keep and then |
| build some bakeries close to the stockpile and your granary. When even |
| more wood comes in continue to build more wheat farms and bakeries, and |
| soon build another mill to keep up with the wheat coming in. When you |
| have a steady income of food raise the amount of food eaten to extra |
| rations and then increase the tax to +4, while this is going on you need |
| to be building archers with the bows that are being made.. place all your |
| archers on top of the keep. |
| |
| When you build your first 2 or 3 archers is likley when the rats troops |
| will attack, have your archers go for the other archers attacking your |
| archers.. you will need to use your lord here to kill off the spearmen |
| that will make their way up into the keep. When you kill off the first |
| wave of troops you will need to start mass production bows, when you have |
| enough wood make more fletcher workshops for more production of bows |
| because you will need them, now just conintue to make archers and stuff |
| them all onto the keep. After a few more waves of troops you will achieve |
| victory. |
| |
O---------------------------------------------------------------------------O
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************************
* 6. The Rats Proposal *
************************
O---------------------------------------------------------------------------O
| |
| Objective : Negotiate With The Rat |
| |
| From Lord Woolsack : Pitch a small camp in an open clearing then await |
| Duc De Puces arrival. Do not bring arms to bear upon him for any reason. |
| To secure our lands these talks must succeed. |
| |
| New Available - None |
| Buildings |
| |
| New Available - None |
| Troops |
| |
| Starting - None |
| Goods |
| |
| Starting - 6 Archers |
| Troops |
| |
O---------------------------------------------------------------------------O
| |
| o----------o |
| | Stratagy | |
| o----------o |
| |
| - This is just a played out scene of your archers getting mown down by |
| the rats troops, you have no control over your archers so they just die. |
| |
O---------------------------------------------------------------------------O
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************
* Part Two *
************
O---------------------------------------------------------------------------O
| |
| Objective : Eliminate All Enemy Units |
| |
| From Sir Longarm : A Trap. Our advanced party was mown down like animals. |
| Now I will give you some new orders. Build a large forification and |
| prepare your troops for Duc De Puces arrival. Use the masons I sent with |
| you to quarry stone and build a strong permanent castle here. |
| |
| |
| New Available - Wall Stairs, Stone Wall, Crenellated Wall, |
| Buildings Barracks, Small Stone Gatehouse |
| - Quarry, Ox Tether |
| - Dairy Farm |
| |
| New Available - None |
| Troops |
| |
| Starting - 300 Gold |
| Goods - 90 Wood |
| 75 Stone |
| - 50 Meat |
| - 8 Bows |
| |
| Starting - None |
| Troops |
| |
O---------------------------------------------------------------------------O
| |
| o----------o |
| | Stratagy | |
| o----------o |
| |
| - Place your keep close but not to close to the canyon where your archers |
| were assassinated, now like always build 10-12 wood cutters in the trees |
| area. Expand your stockpile by at least one extra square, now build a few |
| wheat farms or if you want to just stick with the easy cheese build a few |
| of them kinda close to your stockpile. When the wood comes in build 2 |
| fletcher workshops along with a armory and a barracks. When more wood |
| comes in continue to expand your food growth until you can afford to give |
| your peasants extra rations, now raise the tax to 4 and start producing |
| more and more fletcher shops for more bows. Keep training archers as the |
| bows come in and place them all on top of your keep, just keep producting |
| archers now and tossing them on the keep and your archers will wipe out |
| the rats troops... a few waves later you will succeed. |
| |
O---------------------------------------------------------------------------O
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* 7. Breaking The Siege *
*************************
O---------------------------------------------------------------------------O
| |
| Objective : Eliminate All Enemy Units |
| |
| Lord Manikin is under siege and it is vital to our cause that his county |
| does not fall. Land by boat with a company of spearmen and command his |
| garrison to victory. Success here may well spark uprisings from some of |
| the other counties. |
| |
| |
| New Available - Poleturners Workshop |
| Buildings |
| |
| New Available - Spearman |
| Troops |
| |
| Starting - 82 Gold |
| Goods - 66 Wood |
| 24 Stone |
| 13 Flour |
| - 42 Bread |
| - 6 Bows |
| |
| Starting - 9 Archers |
| Troops 21 Spearmen |
| |
O---------------------------------------------------------------------------O
| |
| o----------o |
| | Stratagy | |
| o----------o |
| |
| - This is gonna be the toughest misson so far if you are playing on very |
| hard, first you need to send all of your troops up onto the keep from the |
| start. When the enemy gets through the walls let your archers kill as |
| many as they can and when they get close to the keep send your spearmen |
| out after them to kill them all. While this is going on, preferably just |
| before they attack you need to build about 8 or so wood cutters to the |
| far left where the trees are because your gonna need alot of wood fast |
| again. Once you fend off the attack put down 3 or 4 bakies for food |
| before you run out, next put up 3 or so fletcher workshops to begin some |
| bow production. Delete all of your wood fort to gain extra wood reserves, |
| now build a few wheat farms down below to keep your food coming in. When |
| the wood arrives from your lumberjacks build some more bakeries, maybe |
| about 8 or 9 in total. Give extra rations to your peasants even if you |
| can't spear it right now... don't worry your bakers will catch up. |
| |
| Raise the tax to 4 now and when you get enough money make more fletcher |
| workshops and even 1 or 2 poleturner shops. Keep training archers and |
| spearmen as the weapons come in and put them on top of the keep. The next |
| wave of the rats soldiers will be huge so I hope you worked fast enough |
| and have enough troops, when they penetrate the wall again have your |
| archers kill as many as possible and then use your spearmen to attack the |
| closer up ones, you may have to use the lord... but be sure not to use |
| him to early or he will be killed by the many spearmen real fast, only |
| use him if there are 6 or so spearmen left. Keep building troops and use |
| this technique over and over again until your victory. |
| |
O---------------------------------------------------------------------------O
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*****************************
* 8. Dealing With The Devil *
*****************************
O---------------------------------------------------------------------------O
| |
| Objective : Acquire Goods : 10 Ale |
| |
| Spies report that the rat is due to launch a do or die attack on our |
| lands and you must intercept and delay his forces. There is no time to |
| raise an army but Duc Beauregard(The Snake) will send a large force to |
| help us in return for a shipment of ale. Once the rats siege force is |
| defeated, Beauregard has agreed to let us take the rats neighbouring |
| county without resistance. Grow hops and brew ale to send to the snake |
| but be warned, it will be hard to keep your people in line whilst meeting |
| the terms of the deal. Use any means at your disposal even cruelty if |
| necessary, the rats force must be defeated here. |
| |
| |
| New Available - Marketplace |
| Buildings - Hops Farm |
| - Brewery, Inn |
| |
| New Available - None |
| Troops |
| |
| Starting - 84 Gold |
| Goods - 140 Wood |
| - 80 Bread |
| |
| Starting - 10 Archers |
| Troops 6 Spearmen |
| |
O---------------------------------------------------------------------------O
| |
| o----------o |
| | Stratagy | |
| o----------o |
| |
| - This can be a bit of a tricky mission just because of where you have to |
| put your wheat farms and such, first off place your granary behind your |
| keep. build 10 or so wood cutters along the trees, build yourself a |
| marketplace somewhere and then put down some wheat farms, if you run out |
| of wood buy some at the marketplace for now. Now put down one or two hop |
| farms and then build 1 or 2 breweries, put down a mill and some bakeries |
| for when the wheat rolls in. Now start production on some bows by putting |
| down some fletcher workshops, you will have to fight the first wave of |
| the rats troops with your starting troops, it should be to difficult... |
| place all your troops on the keep and use your spearmen when the rats get |
| close. The one annoying part about this mission.. well theres two the |
| first being that sometimes the rats archers hide behind your farms or |
| something and your archers can't shoot at them properly and his archers |
| will just kill your farmers and other workers. |
| |
| The second thing about this mission is that the snake will tell you that |
| he needs a bigger order of ale and it will hike up to 15... and when you |
| get close to that he will say he needs more which is 20. You can hold the |
| rats troops off with your own if you can make them fast enough, you won't |
| need the snakes troops but you get them anyways after you get the 20 ale |
| which is a must to beat this misson. Anyways build a quarry and 1 or 2 ox |
| tethers to transport the stone.. when you get 10 stone place down a small |
| stone gatehouse in the middle of your farms somewhere and place all your |
| archers up there, this will let your archers be able to start shooting |
| the enemy sooner and will give them more accuracy then the keep. Just |
| keep pileing them up there and you will be able to fend off all the waves |
| the rat throws at you until you are able to reach the 20 ale mark, then |
| the rat will throw one big final attack at you but with the help of the |
| snakes troops it should be easy as pie. |
| |
O---------------------------------------------------------------------------O
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**************************
* 9. The Rats Last Stand *
**************************
O---------------------------------------------------------------------------O
| |
| Objectives : Eliminate All Enemy Units |
| |
| Defend the rats castle against it's former owner! it is very badly |
| designed so you will need to strengthen it. Time spent finishing his moat |
| would be well spent. This is an excellent opportunity to finish off one |
| of the tyrants for good. |
| |
| |
| New Available - Perimeter Turret, Large Stone Gatehouse, |
| Buildings Drawbridge |
| |
| New Available - None |
| Troops |
| |
| Starting - 650 Gold |
| Goods - 112 Wood |
| 24 Stone |
| - 98 Meat |
| 92 Bread |
| - 6 Spears |
| |
| Starting - 10 Archers |
| Troops 10 Spearmen |
| |
O---------------------------------------------------------------------------O
| |
| o----------o |
| | Stratagy | |
| o----------o |
| |
| - This mission is pretty simple and hard if that makes sense, it's simple |
| in the fact that you don't have to build much but it's hard in the sense |
| that the rat sends alot of troops your way. Start by building 5 or 6 wood |
| cuttters up into the treey area, next make some hunting posts to the |
| right of the castle and maybe a few dairy farms if you can fit them in. |
| Now you need to put down a marketplace, and when wood or stone comes in |
| you need to sell it all and buy bows, it takes to long to make bows here |
| so buying is the best option. Try not to get the population to high here, |
| give the peasants extra rations and hike up the tax to start bringing in |
| the gold. One thing that is a MUST here is you need to protect your |
| granary, yes the one that you start off with. Surround it with as much |
| stone as you can so the rats siege weapons don't bust it down... it |
| pretty much has enough food in it to last the whole mission so if you |
| lose it there's pretty much no way to recover. |
| |
| Now that everything is set move all your archers into the keep and use |
| your spearmen to move outside to the left of the castle. When the fight |
| starts use your spearmen to kill as many of their spearmen as you can |
| when they get close, once they all die off the rats spearmen will climb |
| the walls(Well most of them hopefully). This is a good thing, why? |
| because when they climb the wall they will all have to walk around your |
| castle walls to reach the other side where your stairs should be, |
| meanwhile your archers will kill them off on there hunt to get over |
| there. When you kill off the first wave just replace any buildings they |
| bust up and continue to sell stuff and buy bows and train archers. Keep |
| filling the keep with archers and repair the stone walls the enemy |
| smashed in, this will make them have to do it all over again and with |
| more archers now you should be able to finish them off easily. Also if |
| you have the time fix the moat around the castle they filled in, it will |
| just give you a way better chance of succeeding if the archers can't |
| somehow do it themselves. |
| |
O---------------------------------------------------------------------------O
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*****************************
* 10. The Snake Hunt Begins *
*****************************
O---------------------------------------------------------------------------O
| |
|Objective : Achieve Population : 100 |
| Blessed % 75 |
| |
| The snakes men are half way through building a castle in the next county. |
| Chase out the few guards he has placed there then finish the contruction |
| yourself. The snake will undoubtly try to retake the castle, so defend it |
| well. |
| |
| |
| New Available - Chapel |
| Buildings |
| |
| New Available - None |
| Troops |
| |
| Starting - 700 Gold |
| Goods - 180 Wood |
| 32 Stone |
| 8 Wheat |
| - 4 Meat |
| 48 Bread |
| |
| Starting - 11 Archers |
| Troops 31 Spearmen |
| |
O---------------------------------------------------------------------------O
| |
| o----------o |
| | Stratagy | |
| o----------o |
| |
| - A pretty simple mission here, first rush most of your spearmen on top |
| of the keep, send about 8 or so to rush the 2 archers. Once they kill all |
| of the snakes troops build some wood cutters around the trees and build |
| some dairy farms around the keep. Once that's established start building |
| some fletcher workshops and get some bows going. Now build a perimeter |
| turret close to your quarry, not to close but just to the left of it. Now |
| start piling all your archers in the turret, continue to expand your food |
| production until you can give extra rations then raise the taxes up. Keep |
| pileing archers in the turret until you get around 75 archers in the |
| turret and then you can focus on your objectives. This is a must for this |
| mission when the snakes troops arrive delete a piece of the stairs going |
| to your turret so the mace men can't get up and kill your archers. Now |
| when you have your food and archers established start building some |
| chapels until you reach the 75% blessed rate, and also rise your |
| population until it reaches 100 and then it's a easy win. |
| |
O---------------------------------------------------------------------------O
-----------------------------------------------------------------------------
*******************
* 11. First Blood *
*******************
O---------------------------------------------------------------------------O
| |
| Objectives : Eliminate All Enemy Units |
| |
| Advance into the next of the snakes counties and defend yourself against |
| his forces. The county shares it's boarder with the wolf so stay alert as |
| you will need to react quickly if he decides to show his face. |
| |
| |
| New Available - Iron Mine |
| Buildings - Blacksmiths Workshop, Tanners Workshop |
| |
| New Available - Maceman, Crossbowmen |
| Troops |
| |
| Starting - 700 Gold |
| Goods - 86 Wood |
| 20 Stone |
| - 50 Meat |
| - 10 Bows |
| 10 Spears |
| |
|Starting - None |
|Troops |
| |
O---------------------------------------------------------------------------O
| |
| o----------o |
| | Stratagy | |
| o----------o |
| |
| - This is one of the tougher missions, the snakes throws a few waves of |
| men at you fast. Place your keep in the open green area near toward the |
| left bottom, next put your granary above your keep. Extend your stockpile |
| to make it about 4 squares, now put down a marketplace beside your keep |
| to the left and buy wood until you have about 400 gold left. Now build |
| about 12 or more wood cutters in the trees to the top and bottom, now |
| let's lay down about 3 wheat farms next the keep. Once the wood comes in |
| build a armory, a fletchers workshop and a poleturners workshop, when |
| more wood comes build a mill and some bakeries... also you should build |
| maybe 4 or 5 dairy farms for quicker food and you will need them later |
| also. Raise the rations to extra and raise the taxes to 4 now even if |
| you don't have that much food because your gonna need the gold. Now buy |
| alittle more stone so you have 30 pieces, put down a barracks and build |
| a perimeter turret way to the northeast but not past the cliff with |
| stone on it... just alittle northwest of it. Now start training archers |
| and put as many as you can up into the turret, once you run out of bows |
| train spearmen and place them in the keep. By now the first wave of the |
| snakes men should be coming at you, quickly delete a piece of stairs |
| leading up to your turret so the macemen can't get up there. Continue to |
| train spearmen and toss them up into your keep until the macemen reach |
| your keep and then send your spearmen out in a line to attack them.. if |
| your spearmen come at them in a line it will be more effient and your |
| spearmen will kill them faster with less deaths to your men. |
| |
| Right after the first wave of the snakes troops are dead a second one |
| will come about 30 seconds after it, you should have enough gold to put |
| down another poleturners workshop now so do it. If you can train the few |
| archers you can now and stuff them into the turret and delete the stairs |
| again you should, also continue to train more spearmen and stick them in |
| the keep. This wave of the snakes troops will be just a bit more making |
| it alittle harder so your gonna need as many spearmen as you can get, |
| continue to use the same strategy as last time to finish this wave off. |
| Once you kill them off the wolfs troops will come into play, he has |
| quite a few archers and about 6 or 7 swordsman with him... and your |
| probably gonna have those archers left and maybe 1 or 2 spearmen left |
| from the last attack of the snake. Your archers should be able to kill |
| all of the wolfs archers but they won't have much time to shoot the |
| swordsman, so you will need to keep training spearmen while the |
| swordsman slowly make their way toward you. You should be able to muster |
| about 10 to 12 spearmen, you should also now have 2 or 3 bows in your |
| armory... build those archers and toss them onto your keep so they can |
| at least inflict little damage onto the swordsman. Anyways if you can |
| build more spearmen perfect but if not you should be able to just squeak |
| out a victory over the swordsman even if you do need your lord to |
| attack. |
| |
| Once the wolfs wave of troops are dead demolish your poleturners... trust |
| me you don't need them anymore. Soon after you should recieve a message |
| from a unknown person giving you plans for the crossbow! You should have |
| some good gold now and plenty of wood, put down some more fletcher |
| workshops and tanner workshops. Click on your fletcher workshops and |
| change the bow to a crossbow, do this for all your fletcher workshops... |
| this will have your craftsmen start making the crossbows. Your gonna need |
| about 8 fletcher workshops and 6 or 7 tanner workshops to get the weapons |
| your gonna need. Once the weapons do start coming in immediatly start |
| stuffing the crossbow men into the turret out in the field, you should |
| get maybe 25 or more up there before the snake will launch 'his' final |
| attack. All of your archers and crossbow men should be able to kill them |
| all before they can get into the turret but it's always a good idea to |
| delete a piece of the stairs anyways. Once their all dead continue to |
| keep stuffing crossbow up there, after alittle bit the wolf will attack |
| with more troops. By this time you should have 50 or close to 50 crossbow |
| men up in the turret and should have no problem with the wolfs troops... |
| including his swordsmen. |
| |
O---------------------------------------------------------------------------O
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*******************
* 12. The Randsom *
*******************
O---------------------------------------------------------------------------O
| |
|Objectives : Acquire Gold : 12000 |
| |
| Your spies report that the snake has been farrying gold into one of his |
| counties where he is hastily erecting a castle. Launch a surprise attack |
| so you can take his gold for yourself. We have sent along some tunnelers |
| to help you take the castle. |
| |
| |
|New Available - None |
|Buildings |
| |
|New Available - None |
|Troops |
| |
|Starting - 1000 Gold |
|Goods - 221 Wood |
| 73 Stone |
| 15 Ore |
| 6 Hops |
| - 107 Meat |
| 41 Cheese |
| - 6 Bows |
| 6 Leather Armor |
| |
|Starting - 14 Archers |
|Troops 9 Spearmen |
| 41 Macemen |
| 8 Crossbow Men |
| |
O---------------------------------------------------------------------------O
| |
| o----------o |
| | Stratagy | |
| o----------o |
| |
| - First use a tunneler to take down a wall or turret, next just rush your |
| macemen in and kill all there archers and such to take over the castle. |
| Now that you have the castle let's get going on defending it above all |
| else, acquiring 12000 gold right now is last on our list. Start like |
| usual by building some wood cutters, wheat farms, dairy farms, bakeries, |
| mills and all that good stuff. The snakes men will be coming in from the |
| north where the sign post is so build a perimeter turret to the north of |
| your castle but not to close to the sign post.. maybe half way or alittle |
| more toward your castle. Anyways shove all your archers up there for now, |
| now begin the process of making crossbow men by building fletcher |
| workshops and tanner workshops. Continue to just work on shoving your |
| crossbowmen up there until you get about 80 to 90 up there, yes this will |
| be a long mission because of this but this is how it must be done. Okay |
| so when the snake attacks for the first 5 or 6 times your archers and |
| crossbow men won't be able to pick them all off, this is where the rest |
| of your macemen and spearmen come in. Move all of your melee troops to |
| the left of the castle because the macemen from the snakes men will |
| almost always run over here, once they get over there kill them with |
| your men and keep doing this until you reach your 80 to 90 crossbow men |
| mark. |
| |
| Just a piece of advise the odd 2 or 3 macemen from the snakes troops will |
| go to the right and odds are you won't see them, but what you will hear |
| is buildings blowing up from them attacking them so it's a good idea to |
| search the map a bit after each wave of attacks. Also the snakes men will |
| attack ever 30 seconds or so in good size waves, except for the beginning |
| it gives you a chance to get everything ready. So follow doing this |
| strategy until you can get all those crossbow men up there then they |
| should be able to kill each wave without a single enemy getting by, now |
| is the time to build the extra iron mines and quarries to sell their |
| produce off. Also you | can raise the taxes anytime during this mission |
| to help you build more workshops for more weapons and it will also help |
| you reach your 12000 gold goal faster. |
| |
O---------------------------------------------------------------------------O
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******************
* 13. Snake Eyes *
******************
O---------------------------------------------------------------------------O
| |
| Objectives : Kill The Snake |
| |
| The snakes new castle lies in a valley across from the old one! We have |
| already occupied his old fort, build it up until you are strong enough to |
| lay siege to the snakes last castle to finish him off for good. Should |
| you succeed, pull out immediatly as we don't have nearly enough men to |
| take on the wolfs main army. |
| |
| |
| New Available - Defense Turret, Engineers Guild, Large Stone |
| Buildings Gatehouse |
| |
| New Available - Engineer |
| Troops |
| |
| Starting - 800 Gold |
| Goods - 185 Wood |
| 61 Stone |
| 43 Wheat |
| 11 Flour |
| - 58 Cheese |
| 125 Bread |
| - 7 Bows |
| |
| Starting - 13 Archers |
| Troops 10 Macemen |
| |
O---------------------------------------------------------------------------O
| |
| o----------o |
| | Stratagy | |
| o----------o |
| |
| - This is a fairly easy mission but is kinda long, you wanna start by |
| putting all of your archers and crossbow men in the northern most square |
| tower. Next move your macemen near it to help protect them once the pig |
| sends his first wave, now build up your wood and food supplies and then |
| put down some fletcher and tanner workshops for crossbow men. Build |
| another square turret right on the edge of the cliff to the north of your |
| curret turret your using, now just pile crossbow men up there until they |
| can kill each of the pigs waves of men without them getting close.. that |
| should be around 60 crossbow men and up, I like to have at least 75 in |
| there for good measure. Once you have your defense set up it's time to |
| start your offense, build about 50 more crossbow men and stick them |
| somewhere safe for now. Get started on building macemen now.. I like to |
| over due things so build about 100 macemen or however many you think you |
| can do it with and get ready to lay siege to the snakes castle. Start by |
| sending your macemen in to take down the walls and turrets, while they |
| are bringing them down have your 50 crossbow men fire at the snakes |
| archers, crossbow men and ballistas. Keep pushing forward and eventually |
| you will be into the snakes keep area... just send all your macemen at |
| him and he will go down quick. |
| |
O---------------------------------------------------------------------------O
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*************************
* 14. The Mountain Pass *
*************************
O---------------------------------------------------------------------------O
| |
|Objectives : Eliminate All Enemy Units |
| |
| Your scouts report that there is a fort built into the mountain pass up |
| ahead. If you fortify your garrison here, hopefully the pigs horde will |
| come to you. Our mysterious friends have sent more plans, this time for a |
| large tower mounted ballista. This should prove invaluable against the |
| pigs war machines. |
| |
| |
| New Available - Square Turret |
| Buildings |
| |
| New Available - Tower Ballista |
| Troops |
| |
| Starting - 1000 Gold |
| Goods - 130 Wood |
| 6 Stone |
| 4 Ore |
| 3 Hops |
| - 151 Cheese |
| 5 Bread |
| - 3 Bows |
| 5 Spears |
| 2 Maces |
| 1 Leather Armor |
| |
| Starting - 10 Archers |
| Troops 11 Spearmen |
| 14 Macemen |
| 2 Crossbow Men |
| 1 Tower Ballista |
| |
O---------------------------------------------------------------------------O
| |
| o----------o |
| | Stratagy | |
| o----------o |
| |
| - Retreat all your archers back to the second gatehouse first off, next |
| start production of bows, crossbows and leather armor. Next build more |
| dairy farms to support your food, now build the available archers you can |
| and place them into the second gatehouse with your other archers. Your |
| gonna need iron for gold income so build alot of iron mines in the iron |
| field above your keep. Now just concentrate on training archers and |
| crossbow men into the gatehouse and surrounding turrets. If you can put |
| up more square turrets around the gatehouse and put up tower ballistas |
| and arm them with engineers, just focus on training as many bowmen as you |
| can to stop the waves of macemen. When the pigs battering rams start to |
| come up immediatly bust them up with all of your archers, you do not want |
| these things smashing in your walls because they do it quickly. Also |
| another good idea would be to reinforce your walls by thickening them up, |
| whatever you do, do not let them pass the second gatehouse! |
| |
O---------------------------------------------------------------------------O
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**********************
* 15. Carving A Path *
**********************
O---------------------------------------------------------------------------O
| |
| Objectives : Eliminate All Enemy Units |
| |
| Fight your way through the pigs home county and escape into the fenlands |
| on the other side. You will need to strike hard and fast before the pig |
| returns with his main force. Storm the gatehouse of the pigs castle with |
| a ram, dispatch the garrison and hide in the fenlands beyond. |
| |
| |
| New Available - None |
| Buildings |
| |
| New Available - None |
| Troops |
| |
| Starting - None |
| Goods |
| |
| Starting - 19 Archers |
| Troops 69 Spearmen |
| 18 Macemen |
| 6 Crossbow Men |
| 6 Ladder Men |
| 5 Tunnelers |
| |
O---------------------------------------------------------------------------O
| |
| o----------o |
| | Stratagy | |
| o----------o |
| |
| - This is a timed mission so you can't just take your time here, start |
| off by getting all your archers and crossbow men together, this is |
| alittle trick you have to do to beat this mission. Slowly move your |
| archers and crossbow men toward the bottom left turret, don't get close |
| enough for them to start shooting you though... when your troops get |
| close enough you will be able to shoot them without them firing back, but |
| before you do this about 8 or so macemen will come out of the castle and |
| come at your archers so kill them first before or during you start |
| killing there archers and crossbow men. Once you kill the macemen and all |
| the archers and crossbow men in the bottom left turret use the same |
| technique to kill the other archers and crossbow men in the turrets on |
| the left side of the castle. Once they are all dead move in some spearmen |
| to fill in the moat on the left side of the castle, fill it in on the |
| back and front portions of the castle. |
| |
| When the moat is suffiently filled in use those few spearmen to bring |
| down a piece of wall on the back and front part of the castle to where |
| you can get men into the castle, now use all your spearmen and charge |
| into the back part of the castle and get them up the stairs and kill |
| their archers and crossbowmen on the second gatehouse and the 2 turrets |
| surrounding it. When they are dead keep using your spearmen to walk |
| around the stone wall and go from turret to turret killing the other |
| archers until they kill all your spearmen, now use your macemen to |
| finish off the rest of their troops in the back part of the castle. Now |
| use your macemen and charge into the front part of the castle, quickly |
| get them up the stairs that should be right beside you and into the |
| bottom left turrent now quickly rush them over to kill the archers and |
| crossbow men on the gatehouse and then finally to kill the crossbow men |
| in the other turret, finally use your macemen to kill off the pikemen... |
| if by chance the pikemen survive there will only be 1 or 2 left so clean |
| them up with your archers. Now that all the pigs troops are dead you |
| will obtain victory. |
| |
O---------------------------------------------------------------------------O
-----------------------------------------------------------------------------
************************
* 16. Fighting Retreat *
************************
O---------------------------------------------------------------------------O
| |
| Objectives : Acquire Goods : 400 Stone |
| |
| Hold off against the pigs attack long enough to help the monks collect |
| the stone they need, then make your retreat. The swamp is your biggest |
| advantage here as a natural defense and as a source of pitch. The monks |
| have told you about their 'river of fire' so use pitch ditches to good |
| effect. This land is also favourable to the production of apples. |
| |
| |
| New Available - Pitch Rig |
| Buildings - Apple Orchard |
| - Church |
| |
| New Available - None |
| Troops |
| |
| Starting - 600 Gold |
| Goods - 106 Wood |
| 30 Stone |
| 10 Ore |
| 10 Pitch |
| - 50 Meat |
| 30 Cheese |
| |
| Starting - 4 Archers |
| Troops 4 Spearmen |
| 15 Monks |
| |
O---------------------------------------------------------------------------O
| |
| o----------o |
| | Stratagy | |
| o----------o |
| |
| - This mission isn't to difficult if it is executed properly, first place |
| a marketplace down and buy some extra wood. Get your wood and food |
| supplies going first, stick with apples here... get enough to get exrta |
| rations and raise the taxes, next demolish the tanners workshop because |
| were not gonna be making crossbow men this mission simply because they |
| take to long to make and we need archers fast. Build a armory a barracks |
| and more fletcher workshops, remember only build simple bows. Now build a |
| square turret just pass where your pitch is all set up and put a brazier |
| up there so you can light up the pitch, you should now be out of stone so |
| just demolish your old turret and the stone and wood walls. Now group |
| your monks and spearmen together, your gonna need to use the pitch you |
| have and the pitch you get to help out in the fights. When the first wave |
| attacks delete a piece of steps and when the macemen group up and go near |
| a piece of pitch light it on fire to weaken most of them and even kill |
| some. When the macemen pass the pitch feilds use your monks and spearmen |
| to kill them. Once the first wave is dead train more archers and put them |
| up into the tower, also build a few more pitch rigs for more incoming |
| pitch... when it comes in just lay more pitch where the macemen and |
| pikemen charge in. After 2 more waves or so you should have a good amount |
| of archers up there, so begin porduction of the stone you need. Once you |
| get about 100 archers in the tower build some poleturner workshops if you |
| want some extra protection for the lord. After awhile and a few more |
| waves you should have all the stone you need. |
| |
O---------------------------------------------------------------------------O
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********************
* 17. Smokey Bacon *
********************
O---------------------------------------------------------------------------O
| |
| Objectives : Eliminate All Enemy Units |
| |
| Use the resources you have gathered to rebuild and defend the ancient |
| monastery. Your army has left a clear path through the boggy grassland so |
| it will not be long before the pig finds you. Use pikemen to block the |
| pigs troops and have engineers boil pitch. To maximize effort, pour the |
| boiling pitch on his troops from height. |
| |
| |
| New Available - Round Tower, Oil Smelter |
| Buildings - Cathedral |
| - Armorers Workshop |
| |
| New Available - Pikeman |
| Troops |
| |
| Starting - 1000 Gold |
| Goods - 131 Wood |
| 222 Stone |
| 17 Ore |
| 50 Wheat |
| - 34 Meat |
| 33 Apples |
| - 10 Pikes |
| 10 Metal Armor |
| |
| Starting - 3 Macemen |
| Troops 10 Crossbow Men |
| 4 Engineers |
| 8 Monks |
| |
O---------------------------------------------------------------------------O
| |
| o----------o |
| | Stratagy | |
| o----------o |
| |
| - Firstly demolish all off the stone rubble buildings around the castle, |
| next get some apple orchards up and wood cutters. Now buy some more wood |
| and put down some tanner workshops with some dairy farms for them and |
| some fletcher workshops. You need to get some more crossbow men fast |
| before the pigs wave of troops come so buy some crossbows and leather |
| armor... maybe 10 each. Train the crossbow men and put all off them in |
| the top right turret, now finish off your castle... try to double layer |
| it with stone. Continue to train crossbow men as the weapon and armor |
| come in, when the pigs troops finally show up your gonna need to use your |
| boiling pitch to help kill off the macemen and pikemen. Usually the |
| macemen will run in a big pack along the front of your castle so it's |
| good to pour it in their path to kill and weaken them. |
| |
| Make sure to have your monks and macemen in your keep at this time, if |
| the pigs macemen get through your wall which they most likley will you |
| have to send your monks and macemen after them to kill them. Your |
| crossbow men should clean most of the pikemen up as long as you help them |
| out with alittle boiling pitch. After the first wave is done you need to |
| continue to train crossbow men and toss them up into the turret, also it |
| wouldnt hurt to have a tower ballista or manganel up in the turret. Your |
| gonna need some extra gold so raise the taxes and the food level to extra |
| rations... just make sure you got a good number of apple orchards so you |
| can do this safely. If you have some spare gold buy the weapons as well, |
| you can never have enough crossbow men. If you continue to train your |
| crossbow men and move them around the castle to kill off the pigs waves |
| you will succeed. |
| |
O---------------------------------------------------------------------------O
-----------------------------------------------------------------------------
**********************
* 18. End Of The Pig *
**********************
O---------------------------------------------------------------------------O
| |
| Objectives : Kill The Pig |
| |
| You have been charged to overthrow the pigs final county by laying siege |
| to his stronghold. You have besieged this castle before but it has since |
| been rebuilt and now has a full garrison so will prove to be a far |
| greater challange. Our simple but direct approach last time with the |
| battering ram may not now be enough. Build some siege towers to scale his |
| tall walls. |
| |
| |
| New Available - None |
| Buildings |
| |
| New Available - None |
| Troops |
| |
| Starting - None |
| Goods |
| |
| Starting - 19 Archers |
| Troops 251 Spearmen |
| 226 Macemen |
| 6 Crossbow Men |
| 12 Laddermen |
| 1 Tunneler |
| 1 Siege Tower |
| |
O---------------------------------------------------------------------------O
| |
| o----------o |
| | Stratagy | |
| o----------o |
| |
| - This is pretty much the same mission as number 15, Carving A Path, |
| except for a few things. One, he has at least triple if not four times as |
| many troops in his castle, second, there is pitch ditches all around his |
| castle so if you charge it one of his archers will light it up and odds |
| are all of your men in it are done for, lastly, he has killing pits |
| around the left side of his castle which is pretty much as deadly as |
| pitch because there's alot of them. This time you get alot more troops to |
| raid his castle, you have to pretty much stick to the same game plan as |
| last time. Use your archers to wipe out as many as his archers on turrets |
| as you can, but be careful of going to the left side remember if you get |
| to close while shooting the archers in turrets deeper into the castle you |
| can step onto those killing pits and lose most or all of your archers. |
| |
| Sacrificing spearmen here to step on and use up all of those killing pits |
| so your archers can move forward can be a big advantage, yes true you |
| might lose 50 - 75 spearmen but your archers will kill alot of the pigs |
| main troops and you have plenty of reserve troops. Once your archers have |
| cleaned up all of the pigs archers and crossbow men on the left side |
| start digging in the moat on the left side to get into the back part of |
| the pigs castle. Don't use to many spearmen... maybe 20 or so just in |
| case one archer on the other side of the castle lights up the pitch, once |
| the moat is suffiently dug into the wall start bringing a piece of it |
| down with the spearmen and when it's down send all you