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Civilization 2 - Test of Time (šifre)

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Pomoć - Šifre za igre | Autor Miloš Vučić | 22 avgust 2005
Civilization 2 - Test of Time

Tip 1:
------
Airborne races have a huge initial advantage in 
exploration and expansion because their settlers 
can fly over water. Their inability to exploit 
barbarian villages is a small price to pay. 

Tip 2:
------
In the fantasy scenarios, it pays to seize control 
of the entrances to the underworld. There are 
relatively few of them, and they are easy to fortify 
if you move quickly; the rich underworld resources 
can be all yours. 

Tip 3:
------
In the extended basic game, remember to be prepared 
for a long war once the colony ships are launched.
Poslednji put ažurirano ( 26 avgust 2005 )
 
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