Sada smo saznali verovatno jedan od razloga zasto je
Nintendo svoju novu konzolu nazvao
Revolution.
U putanju je rovuliconarni dzojstik tj. kontroler (neznam da li se ovo
moze nazvati dzojstikom), koju lici na daljinski upravljac. Zamisljeno
je da se igre igraju jednom rukom, a na kontroleru se nalaze samo
cetiri dugmeta za igranje (neznam koliko je to pametno) od kojih su tri
na prednjoj, a jedno da zadnjoj strani koje se pretiska kaziprstom.
Screenove mozete videti
ovde. U produzetku teksta mozete videti sta na to misele ljudi sa gh3d-a kao i zvanicno saopstenje Nintenda.
As the cornerstone of his speech today at the Tokyo Game Show's annual
event, Nintendo President Satoru Iwata elaborated on the theme of the
company's aim and proven ability to broaden the population of video
game players. Two shining examples highlighted in his keynote include
the smash-hit sales of the highly innovative NintendogsTM game for the
portable Nintendo DSTM system, and the new controller that will be
central to the company's upcoming console system, code-named Revolution.
Nintendo breaks with more than 20 years of video game history by
abandoning the traditional controller held with two hands and
introducing an all-new freehand-style unit held with one hand.
The intuitive, pioneering interface allows players to run, jump, spin,
slide, shoot, steer, accelerate, bank, dive, kick, throw and score in a
way never experienced in the history of gaming.
"The feeling is so natural and real, as soon as players use the
controller, their minds will spin with the possibilities of how this
will change gaming as we know it today," explains Satoru Iwata,
Nintendo president. "This is an extremely exciting innovation – one
that will thrill current players and entice new ones."
When picked up and pointed at the screen, the controller gives a
lightning-quick element of interaction, sensing motion, depth,
positioning and targeting dictated by movement of the controller itself.
The controller also allows for a variety of expansions, including a
"nunchuk" style analog unit offering the enhanced game-play control
hard-core gamers demand.
The response from all major publishers worldwide has been extremely
positive. Beyond its other innovations, the new controller gives third
parties flexibility, allowing them the option to use as many or as few
of the controller features as they desire. In addition, incorporated
technology will easily allow games from the NES®, SNES®, N64® and
Nintendo GameCubeTM generations to be controlled in familiar fashion.
Nintendogs for the DS, a virtual and sophisticated dogfest, has taken
the gaming world by storm, already selling more than 1.5 million units
in Japan and North America combined. The game, just as Iwata believes
the Revolution controller will do, is exciting current game players and
attracting hordes of new consumers into the playing world.
The worldwide leader and innovator in the creation of interactive
entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and
markets hardware and software for its popular home and portable video
game systems. Each year, hundreds of all-new titles for the
best-selling Game Boy® Advance SP, Nintendo DSTM and Nintendo
GameCubeTM systems extend Nintendo's vast game library and continue the
tradition of delivering a rich, diverse mix of quality video games for
players of all ages. Since the release of its first home video game
system in 1983, Nintendo has sold more than 2 billion video games and
more than 353 million hardware units globally, creating enduring
industry icons such as MarioTM and Donkey Kong® and launching popular
culture franchise phenomena such as Metroid®, ZeldaTM and Pokémon®. A
wholly owned subsidiary, Nintendo of America Inc., based in Redmond,
Wash., serves as headquarters for Nintendo's operations in the Western
Hemisphere.