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Gun (walktrough)

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Pomoć - Walkthroughs | Autor Nenad Milosavljević | 13 novembar 2005
 
 Gun
==============================================================================
Table of Contents [GN.00.00]
==============================================================================

* Table of Contents.................................................[GN.00.00]
* History & Next Version............................................[GN.01.01]
* Introduction......................................................[GN.02.01]
* Walkthrough.......................................................[GN.03.01]
* The Hunt........................................................[GN.03.02]
* Steamboat Massacre..............................................[GN.03.03]
* Honest Tom......................................................[GN.03.04]
* The Red Hand Gang...............................................[GN.03.05]
* Quick Killer....................................................[GN.03.06]
* Whore Coach.....................................................[GN.03.07]
* Law and Order...................................................[GN.03.08]
* Escape the Jail.................................................[GN.03.09]
* Ambush the Train................................................[GN.03.10]
* Defend the Hideout..............................................[GN.03.11]
* Take Down Hoodoo................................................[GN.03.12]
* Save Soapy......................................................[GN.03.13]
* Hollister's Fort................................................[GN.03.14]
* Attack the Fort.................................................[GN.03.15]
* Battle at the Steamboat.........................................[GN.03.16]
* Side-Missions.....................................................[GN.04.01]
* Bounties........................................................[GN.04.02]
* Pony Express....................................................[GN.04.03]
* Deputy..........................................................[GN.04.04]
* Federal Marshall................................................[GN.04.05]
* Ranch...........................................................[GN.04.06]
* Indian Hunter...................................................[GN.04.07]
* Poker Tournament................................................[GN.04.08]
* Shops.............................................................[GN.05.01]
* Dodge...........................................................[GN.05.02]
* Empire..........................................................[GN.05.03]
* Indian Trader...................................................[GN.05.04]
* Gold Locations....................................................[GN.06.01]
* Weapons...........................................................[GN.07.01]
* FAQ...............................................................[GN.08.01]
* Conclusion........................................................[GN.09.01]

==============================================================================
History & Next Version [GN.01.01]
==============================================================================

Version 0.1 (08/11/05) - First version, everything is new. (25KB)
Version 0.2 (08/12/05) - Walkthrough updated, side-missions chapter changed
and updated with more stuff (bounties, pony express, deputy, federal Marshall
and poker tournament done), updated the shops, added gold locations. (49,3KB)

% Complete: 80 (including side-missions)

Coming in the next version(s):
* Weapons added
* Remaining side-missions updated
* Shops updated
* Gold location updated
* Walkthrough updated

==============================================================================
Introduction [GN.02.01]
==============================================================================

Taken from the official manual:

"When life robs Colton White of all that matters, the only thing left he can
trust is his GUN. From award-winning developer, Neversoft, and accomplished
screenwriter, Randall Jahnson (The Mask of Zorro, The Doors), GUN follows
Colton on his quest for discovery as he seeks to exact vengeful justice on
those who have wronged him. GUN is a realistic epic action/adventure that lets
gamers experience the brutality of the lawless West."

After playing this game, I know all about bounties (pun intended). There is a
bounty on this on GameFAQs, and I wanted to write a new guide anyway. Two
birds with one stone, don't you think?

==============================================================================
Walkthrough [GN.03.01]
==============================================================================

The game starts with a movie showing an expedition. This doesn't end very
well, because they get ambushed by natives. They even kill the priest. Poor
guy :(

------------------------------------------------------------------------------
The Hunt [GN.03.02]
------------------------------------------------------------------------------
Help Ned track down some animals for the steamboat.
------------------------------------------------------------------------------

"Montana, 1880. My name is Colton White. My father and I hunt game for the
steamboats traveling the Missouri. Not a bad living if you can stand your old
men kicking you every morning at dawn..."

Ned wakes you up, because it's time to hunt. This is the tutorial of the game,
as you may have guessed. Use WASD to move, and follow Ned. He'll find an elk,
and shoot it. But just an elk isn't enough for Ned. No, he wants you to shoot
some quail while you're at it. Draw your weapon, and shoot them. After that,
you need to use the quick-draw mode, and shoot some more.

You'll get attacked by some wolves. A few shots will take care of them. Follow
Ned again. He'll tell you to pull out your rifle, and shoot some elk. Once you
shot them, more wolves will show up. Time to kill those too.

Some unfriendly bear will show up, and knock Ned down. Grab his rifle, and
kill the bear. When it charges at you, simply strife left or right to avoid
it. Just keep shooting at it.

Ned is fine, so that's a good thing. You take care of the bear, while the
steamboat arrives. I love the main music of this game.

------------------------------------------------------------------------------
Steamboat Massacre [GN.03.03]
------------------------------------------------------------------------------
Something bad is going down. Stick with Ned, and hold off the attackers!
------------------------------------------------------------------------------

Ned goes talk to a woman about something secret. You'll get noticed by Reed,
who claims to be a priest. You'll find out soon enough he's not. But I'm sure
you already noticed something's just not right about the man. And that's
right, just a moment later he'll kill the woman, when she doesn't want to tell
him where "it" is (no pun intended). And if that's not enough, he'll also call
his friends, and they'll ambush the boat.

Shoot the attackers, while you follow Ned. The boat is slowing down, because
the wheel at the other end is jammed. Get there, while killing the attackers,
and get the log removed from there. Then walk back a little, and mount the
cannon. Time to shoot at ships like there's no tomorrow.

When that's done, they shoot the pilot, and the boat crashes. Head back to the
other side of the boat, and head up. Find Ned, and help him keep off the
attackers.

The boat is going to be destroyed, and Ned gives you a token, and tells you
he's not your father. <Insert Darthvader noooo here, but not quite> The boat
explodes, with everyone on it, expect for you.

------------------------------------------------------------------------------
Honest Tom [GN.03.04]
------------------------------------------------------------------------------
You just washed ashore, and are looking for a way to get to Dodge.
------------------------------------------------------------------------------
Reward: New pony express, bounty, poker mission available.
------------------------------------------------------------------------------

You'll see how the priest who lead the ambush is heading to his boss,
Magruder. He doesn't like that, and he kills the priest. So much for that.
Some cheap scum is trying to take your token, because he thinks you're dead.
Well, we're not, and Honest Tom even wants to help you. If you win his beds,
he'll give you a horse. That's quite nice of him.

Mount the horse, and follow his instructions to understand the ways of riding
a horse. You'll learn how to sprint and jump for now. Tom wants to race you.
Sure thing, Tommy.

The key is to sprint, and hold the button. This will keep you at a fast
speed, and Tom behind. Don't hold back on sprinting, you'll see a message when
it's not good for your horse anymore. Basically, you need to do 3 laps. Each
lap had 4 jumps; over a small river, over two trees and over another small
river. Nothing hard, really.

Once you beat Tom, he wants you to kill some buffalos. To do this, ride to one
and trample or skid attack to kill them. Once you did that, return to Tommy.
Now it's time to shoot bottles. Just go into quick-draw mode, and shoot more
bottles than him. Nothing hard again.

The last test is to kill the wolves. You shoot them, trample them or skid
attack them. Whatever you want. Tommy gives you his horse... after a fight
with his friends that is. Kill them, and the horse is yours.

------------------------------------------------------------------------------
The Red Hand Gang [GN.03.05]
------------------------------------------------------------------------------
Rude, Crude, and the rest of the Red Hand Gang are out for blood.
------------------------------------------------------------------------------
Reward: Schofield - Ned's old Schofield has break-apart action which allows
for faster reloads. It also had good close-range stopping power.
Reward: Shotgun Model 1887 - Rude's Winchester 1887 single barrel shotgun -
it's slow to reload but great for ripping enemies to shreds in close
quarters combat.
Reward: Whiskey Bomb - Light enemies on fire and watch them burn.
------------------------------------------------------------------------------

Take the trail to Dodge. You'll find a river, and you'll need to cross it. The
man can help you, and he doesn't even kill you or attack you ;)

"Dodge City. Take the token to the Alhambra Saloon and ask for Jenny. That's
what Ned said just he died."

Head to the saloon, and talk to the bartender. He'll help you find Jenny.
However, she's a whore, and some people want a go before you. Of course, this
turns out to be one big fight. Get ready, and kill the rude men. Head up the
stairs, and just follow the linear path until you saved Jenny.

Jenny will show you some things about Ned, but it won't take long. The Red
Hand Gang will attack with fire, and burn the saloon down. Save the saloon,
and go down, killing the enemy. Once you're downstairs again, more and more
will come in. Make sure to kill the enemies with torches first, so they can't
burn the saloon down.

Once the inside is saved, you still need to save the outside. Head outside,
and mount the horse in front of you. Ignore Crude, and just take out the men
with the torches. They'll first arrive to the north, then west, then east.
Once they are killed, head back into the saloon.

Crude wants to finish this, so head outside, mount a horse, and kill Crude and
his gang. Crude has a shotgun, to stay away from him if possible. First go for
the people with the torches, on the roofs. After that, finish Crude off.

Denton, the sheriff needs your help with some Indians. But first Jenny wants
to talk to you. Apparently the preacher is known already.

------------------------------------------------------------------------------
Quick Killer [GN.03.06]
------------------------------------------------------------------------------
Help the sheriff defend the bridge against Quick Killer and his renegade
apaches while it's being repaired.
------------------------------------------------------------------------------
Reward: New deputy missions available.
Reward: Quick Killer's Tomahawk - Quick Killer's Tomahawk has good range and
does a lot of damage.
------------------------------------------------------------------------------

"Reed. That son of a bitch is gonna pay. Just as soon as I get to Empire
City."

Talk to Denton to start this mission. You need to protect the bridge from some
Indians. They'll start with shooting a few TNT barrels, and dare to attack
you. Kill them, and move to the other side of the bridge, while shooting the
Indians. At the other side, take the road down, and kill more enemies.

Denton will move a transport your way. Use it to the move to the other side.
You'll notice a lot of TNT, and Indians with torches. The best way to kill
them, is with a knife. They'll come in pairs, trying to light the TNT-barrels,
so the bridge gets destroyed. Pick up the barrels, and throw them into the
water. Once you did this with all the barrels, the bridge is saved.

Head back to Denton using the transport. Kill a few more enemies (quick-draw
will do) and then take the road up.

So now the bridge is safe, the Chinamen can start to work on it. But Indians
are known to be stubborn (are they?), and they'll try to kill the workers.
Switch to the rifle, and follow the Chinamen. The Indians will mainly come
from the road on the other side, but watch your mini-map to be sure. They'll
also come in rafts, so keep that in mind too.

The bridge is finished, but the Indians will don't give up. Hide behind the
TNT barrels. As soon as they start shooting with fire arrows, move to
quick-draw and shoot the arrows down. They'll come with torches after a while,
so take the Indians down when they even think about it. After a short while,
all that's left is Quick Killer. Take the guy down, and the mission is done.

------------------------------------------------------------------------------
Whore Coach [GN.03.07]
------------------------------------------------------------------------------
Get Jenny to Empire. Renegade apaches aren't going to make it easy.
------------------------------------------------------------------------------
Reward: Health +25
Reward: New federal marshal, bounty, ranch hand, hunting missions available
------------------------------------------------------------------------------

Talk to Jenny, and it's time to start this mission. You need to protect the
coach, while you are on a horse. Just be sure you're ahead of the coach, so
you can kill the apaches that will attack.

After a short while, you'll reach a gate. You need to blow the thing up,
before the coach can continue. Get off your horse, and walk past the
barricade. Kill the apaches, and find a TNT barrel. Pick it up, and put it
down the barricade. Walk back, shoot at it and voila - problem solved.

Mount Epona (your horse... Zelda... Nevermind) and move on. After busting more
Indian ass, the man with the shotgun gets shot with an arrow, falls down and
by doing this, breaks the wheel of the coach.

Jenny and you need to protect the coach, while Indians are attacking. You can
mount the horse, and trample them if you like. After a few Indians, the coach
is fixed.

You'll climb up the coach. Shoot the TNT, so you can move on. Now you'll have
to defend the coach without a horse, and it's much more fun. Just have some
fun, it's not really hard. After a short ride you'll arrive at your
destination. You'll meet the mayor, and he'll let you look around town a bit.

------------------------------------------------------------------------------
Law and Order [GN.03.08]
------------------------------------------------------------------------------
Help Hoodoo and his lawmen go after the resistance.
------------------------------------------------------------------------------
Reward: New federal marshal, pony express, ranch hand missions available
Reward: Colt Double Barrel - Rudabaugh's Double-Barrel Colt Shotgun has twice
the fire rate and amazing stopping power at close range.
Reward: Volcanic 10 - Webb's Volcanic 10 has a quick reload and holds 10
bullets.
------------------------------------------------------------------------------

Talk with the man at the casino. He'll guide you to Hoodoo. You'll become part
of the law, and get your first objective. Joy! Mount a horse, and follow the
others to the casino. Inside, talk with the bartender.

People don't like the law here, and they'll attack you. Shoot them all down.
The man you're looking for will flee, so it's time to chase him. Mount a horse
and follow him.

You'll end up at the ranch, getting ambushed by horsemen. Leave the guy for
what he is, and kill those men. After that you need to raid the ranch. Once
those bandits are killed, you'll find... a preacher. They'll get shot anyway.
Something just doesn't look right...

They'll try to kill you. One guy is on a horse, the other on foot. Stay in the
barn, and kill the one that's not on the horse first. Use quick-draw and keep
aiming at his head. Once the guy is killed, find a horse. Mount it, and kill
the other guy this way.

Head back to find Hoodoo. Things aren't pretty. Jenny gets killed by the
preacher, and you're going in jail.

------------------------------------------------------------------------------
Escape the Jail [GN.03.09]
------------------------------------------------------------------------------
Hoodoo has turned against you and put you in jail. Break out!
------------------------------------------------------------------------------
Reward: Apache Bow - The silent but deadly Bow. Kill enemies silently from a
distance.
Reward: Health +25
Reward: New pony express, bounty, poker missions available.
Reward: Dynamite - Can be lit and thrown for a times explosion or doused and
thrown and ten shot as a trap.
------------------------------------------------------------------------------

Talk with Port, and he'll suggest you grab the guard when he's close. You can
do this, when he's teasing Soapy. You'll kill him, and grab his pin. Soapy
will tell you how to free yourself, if you free him too. Sounds fair enough.

Open the lock by picking it a few times. Grab your gear from the desk. You'll
find a bow too, which comes in handy for the Indian hunter missions. And not
just that, it'll also be your main weapon during the mission, since it can
kill enemies without making a noise.

Anyway, head outside. You'll need to bring 3 horses underneath the stone
bridge. Just kill the enemies with arrows (so using your bow, yes) and grab a
horse. Don't sprint with it, just keep it quiet. Once you brought 3 horses, all
we need to do, is free Soapy.

First head to the livery, and throw a whiskey bomb to blow the thing up. This
will give you the time to find a powder keg, and put it near the wall where
Soapy is. Blow it up, to free Soapy.

Grab your horse, and follow your two jail friends. Just ignore the enemies.
Soapy will leave you, and head to Dodge. That leaves you and Port. Remember
Port has a hideout? Follow him there.

You're welcome to join the Resistance. Yay!

------------------------------------------------------------------------------
Ambush the Train [GN.03.10]
------------------------------------------------------------------------------
One of Hoodoo's favorite toys is on the train to Empire. Time to steal in!
------------------------------------------------------------------------------
Reward: New federal marshal, deputy missions available
------------------------------------------------------------------------------

Follow Clay to where you need to be. Port is already there. You need to put
some TNT barrels by some rocks, so you can blow it up later. Once you placed a
few, someone will come and tell the other members are getting attacked.

Mount a horse, and follow Clay to Dodge. Kill the bandits, and the train will
start moving again. Quickly mount a horse (if you didn't already), and head
back to the ambush-area with Clay. Put the final TNT barrel where it should
be, and then move onto the ledge, aiming at the barrels. As soon as the train
comes by, shoot one of the barrels to cause some fun.

Now the train crashed into the rocks, it's time to kill the remaining bandits.
It seems the train is full of Indian slaves. We'll save them, of course.

------------------------------------------------------------------------------
Defend the Hideout [GN.03.11]
------------------------------------------------------------------------------
Hoodoo's men have round the resistance hideout. You have to stop them!
------------------------------------------------------------------------------
Reward: Sharps 1874 - The Sharps 1874 has great range and firepower - perfect
for sniping enemies at a safe distance.
Reward: New federal marshal, bounty, pony express missions available
------------------------------------------------------------------------------

Head to the hideout, and talk with one of the guards. It's party time! Clay
will tell you more about Ned, himself and the one-eyed-freak. However, you'll
get attacked, and there isn't much more to do than defend yourself.

Clay will give you his Sharps. Follow Chavez to the bridge, where you'll need
to start sniping. When this is done, find Clay. He'll head out, and tells you
to mount the gun. Snipe down the enemies.

When this is done, Port wants to see you. He tells you they have a cannon, and
at the moment he says that, you'll get attacked by it. Snipe down the one
behind the canon, then take it over. Kill the upcoming enemies with it, and
you're done

------------------------------------------------------------------------------
Take Down Hoodoo [GN.03.12]
------------------------------------------------------------------------------
Hoodoo's ruled long enough - time to bring the fight to him.
------------------------------------------------------------------------------
Reward: Health +25
Reward: New poker missions available
Reward: Dual Peacemakers - The Revolver that rules the west. Hoodoo's
decorative dual-Colt 45's are high-power, fast shooting and fast reloading.
------------------------------------------------------------------------------

Talk to Port to start this one. Grab a horse, and follow him. When you get
near Empire, dismount your horse and follow him. He'll move the cannon, and
you have to cover him.

Once you get to the stone bridge, you'll need to mount the cannon and take
them down that way. They'll send a cart with TNT your way, so take that one
out from a safe distance.

If that's done, head into the saloon and go find Clay. Inside you'll find a
wooden door. Blow it up with some TNT (it's in a room near you, but you can
also use the once you own) and continue.

Save Clay, and then go after Hoodoo, who's upstairs. He'll flee higher and
higher, but just follow him. You'll end up in his office. He'll give some nice
answers. Give him a bullet to the head, to finish him off. He'll turn out to
be a nice statue.

------------------------------------------------------------------------------
Save Soapy [GN.03.13]
------------------------------------------------------------------------------
Soapy is going to be hung, and only he can crack the safe from the steamboat.
------------------------------------------------------------------------------
Reward: Remington - The Remington-Creedmore Sharpshooter not only has
fantastic range and firepower - it also has a faster reload rate.
Reward: New ranch hand missions available
------------------------------------------------------------------------------

"Whatever's in that safe means more to Magruder than life itself. If I can get
to it first, maybe I can finish what Ned started."

Head to Dodge, and talk to Denton, who's on the bridge. Soapy is going to be
hanged, so head to the water tower. Climb all the way up, and Denton will give
you a sharpshooter. Use this to shoot the rope of Soapy.

Soapy will sneak around, and you need to snipe the enemies down. If your run
out of ammo, there's more on the tower. After a while of shooting, you need to
flee with Soapy. Grab a horse, and ride with him to the river. Talk with the
ferry operator to get to the other side. Just kneel down behind the boxes to
protect yourself.

When you're on the other side, more enemies will come your way. Take them down
to finish it.

------------------------------------------------------------------------------
Hollister's Fort [GN.03.14]
------------------------------------------------------------------------------
You made it to the steamboat, but were taken prisoner by Hollister. Sneak out.
------------------------------------------------------------------------------
Reward: New pony express, bounty, poker missions available
Reward: Blackfoot Fire Bow - With more damage than the standard Bow, the
fire-bow can kill easily and also ignite explosives.
------------------------------------------------------------------------------

Magruder isn't happy with all of this. Good. Follow Soapy to the steamboat.
You'll get busted.

"Sergeant Hollister... The son of a bitch who commanded the steamboat
massacre."

Save the Indian that's getting beaten up. If you save his brothers, he'll help
you escape. One is to the north if the fort, inside. Then head a bit east, and
there's another one inside. Not very hard, was it?

Now do what the Indian says. You need to kill some guards, and just follow
him. Soapy will open a hatch, and you'll escape through a cave. On a rock is
an Apache Bow, which you can use to... shoot arrows, yes.

The guard ahead has all your weapons. Shoot him down, and grab them back. Now
remove all the other guards, but don't switch to another weapon. Keep using
your Bow. Once they are all killed, grab the ammo and then the horse.

Move to the Indians. They'll meet you in there village, so ride on. Protect
their village to finish this.

------------------------------------------------------------------------------
Attack the Fort [GN.03.15]
------------------------------------------------------------------------------
Join the Blackfeet in a devastating raid on Hollister's Fort.
------------------------------------------------------------------------------
Reward: New deputy, federal Marshall, ranch hand missions available
------------------------------------------------------------------------------

Well that's different, isn't it? Follow the Indians to the canoes and enter
it. The Indian will move, you just have to shoot the Indians.

After a short while, you'll be in the cave again. Follow the path and head up,
so you're inside the fort. Kill the enemies and find the first cannon. Use it
to blow up the four bunkers.

Move on to the second cannon, and destroy the boats with it. Once this is
done, head to the third cannon. After a wave of enemies, you can use it to
blow up the building in front of you (aim inside the building). So much for
their ammo.

Time to head for the final cannon. Follow the Indians again. You'll end up
there. Equip the dynamite if you haven't, and destroy the cannon. It takes
about 5 throws.

------------------------------------------------------------------------------
Battle at the Steamboat [GN.03.16]
------------------------------------------------------------------------------
Hollister is trying to stop you from getting to use the steamboat and he's
using Ned's Rifle - Time to take it back.
------------------------------------------------------------------------------
Reward: Ferguson - Ned's .69 Caliber Ferguson has excellent range, a fast
reload rate, and unbelievable stopping power.
Reward: Health +25
Reward: New bounty, power missions available
Reward: Cavalry Sword - Stolen from the body of one of Magruder's Men, this
has excellent range as well as damage potential.
------------------------------------------------------------------------------

Have a word with Fights at Dawn. He'll tell you Hollister escaped. Soon after
that, he'll get killed by the man himself. Time to finish this.

He'll throw dynamite at you, and when he throws dynamite... he can't shoot.
Find him, and put some shots to his head. He'll hide behind a rock, and put
dynamite all over himself. Find him, and run away when he comes towards you.
He'll explode, and you'll get Ned's rifle.

Time to head to the steamboat. There are riders around here, and they are
pretty strong. Wipe one out, grab his horse and kill the rest. Once they are
killed, it's time to find the safe. Let Soapy open the thing.

Reeds will show up. Finish him off, just like you want to. Mounting the horse
makes it all a bit easier.

Reeds is gone, and we have a part of the golden cross. More coming soon =3

==============================================================================
Side-Missions [GN.04.01]
==============================================================================

------------------------------------------------------------------------------
Bounties [GN.04.02]
------------------------------------------------------------------------------

To capture someone alive, shoot him in the knee (or at least get him off-guard
and make sure you don't kill him) and then grab him. Press the right
mousebutton to subdue him.

Description: Wanted dead or alive: George Mahonee
Location Poster: When you first enter Dodge, in front of you.
Location Goal: In the saloon.
Reward: $10 dead, $15 alive

Description: Wanted dead or alive: Butch Mainard
Location Poster: Empire
Location Goal: Outside the Empire, back towards Dodge.
Reward: $10 dead, $15 alive

Description: Wanted dead or alive: Johnny Greed
Location Poster: Empire
Location Goal: Outside of Empire.
Reward $10 dead, $15 alive

Description: Wanted dead: Shifty Sholz. Return stolen horse.
Location Poster: West of Piker LK.
Location Goal: In the valley you crossed during the coach mission.
Reward: $15 for return of stolen horse

Description: Wanted dead or alive: Lee Hop Dong
Location Poster: Just outside Dodge, on a small shed
Location Goal: Near the hideout of the resistance. It's easy to subdue Lee Hop
Dong, since he doesn't bother to attack.
Reward: $10 dead, $20 alive

Description: Wanted dead: Bloody Belle
Location Poster: At the lake, on a medium-sized shed.
Location Goal: Go past the ranch, and you'll find them on an intersection of
rails. Kill Bloody Belle first, then kill her gang.
Reward: $15

Description: Wanted dead or alive: Toby 'the Torch'
Location Poster: Empire, casino
Location Goal: Dodge. Kill his gang, then kill/subdue him.
Reward: Dead $15, Alive $20

Description: Wanted alive: Mad Dog
Location Poster: Empire, near stone bridge at casino
Location Goal: Canyons
Reward: $20

Description: Wanted dead or alive: Wayland Payne
Location Poster: Dodge, where you found your first bounty
Location Goal: Indian camp you went during the "Hollister's Fort" mission.
Reward: $20 dead, $30 alive

Description: Wanted dead and alive: Bandit Brothers
Location Poster: Dodge, where you found your first bounty
Location Goal: Follow your mini-map, they are moving.
Reward: $20

Description: Wanted dead: Blackbird Boys
Location Poster: Shed just outside of Dodge
Location Goal: Near the ranch
Reward: $30

Description: Wanted alive: Bob 'the Blade'
Location Poster: Shed just outside of Dodge
Location Goal: Canyons
Reward: $30

------------------------------------------------------------------------------
Pony Express [GN.04.03]
------------------------------------------------------------------------------

You need to be fast for these missions. Don't hesitate to let your horse
sprint till it's nearly dead.

Location: Dodge
How: Run to Tiny Tubbs, and talk to him. Mount the horse, and sprint to the
shop. Then return back.
Reward: $10

Location: Empire
How: Talk to Johnny, pretty close to you. Mount the horse, and get her to the
farrier.
Reward: $10

Location: Empire
How: Find Stumpy, and talk to him. Mount the horse, and leave town. Cross the
bridge, and follow the path. You'll end up at a lake. Take the path right,
follow the rail, and you'll end up there with plenty of time.
Reward: $10

Location: Dodge
How: Talk to the gunsmith to start this mission. You need to ride a horse to
the ranch. Talk with the rancher, and head to piper lake. Talk with the doc,
and head back to the rancher again.
Reward: $10

Location: Dodge
How: Talk to Cletus in Empire for this one. Head to some guy near the mines.
He'll give you the tools back. Now bring those back to the rightful owner.
Reward: $10

Location: Dodge
How: Talk to Marcus to begin this one. Head to the ranch for a new horse. From
there on, head to Empire.
Reward: $10

Location: Dodge
How: Talk to Jesse to start this one. Then head into the mine that's
mentioned, get the package and horse, and then get to the guy.
Reward: $10

Location: Empire
How: Talk with Speedy Pete to start this one. You need to beat his time. Head
to Magruder's Mine to get a new horse, then head to Dodge and talk to Speedy
Pete again.
Reward: $15

Location: Dodge
How: Talk with the shopkeeper to start his one. Head into the canyon, and talk
with the man. The Indians stole your horse. Get it back, then continue to
deliver the medicine.
Reward: $20

Location: Empire
How: Talk with Councilman Webster to start this one. You need to go down the
railroad, and hand down the plans. It's from Empire to Dodge, and it's fun.
After you did that, get a drink.
Reward: $20

------------------------------------------------------------------------------
Deputy [GN.04.04]
------------------------------------------------------------------------------

These missions all take place inside Dodge, and won't even go out there. Who
could have guessed such a small town could cause so much trouble?

1. Kill the men at the end of the town.
2. Stop the poker-fight in the alley on the other side, near the bridge.
3. Kill the opium pusher. Talk with the bartender to find out where they are.
Reward: $10

1. Save the whore, in the saloon.
2. Save the hostage.
3. Stop the hold-up in the alley.
Reward: $10

1. Eliminate the Campfire gang.
2. Transport the black powder delivery, down by the docks. Pick up the barrel,
drop it when you need to shoot, and just bring it to the sheriff.
3. Protect Dodge from the raiders.
Reward: $10

1. Escort the wealthy citizen - Talk with her, and then follow her around.
The trick is to keep ahead of her.
2. Stop the robbery at the Alhambra - Just head upstairs in the saloon and
kill the men.
3. Stop the gangfight on the streets - You can do this from the balcony of the
saloon.
Reward: $10

1. Recover the two black powder kegs - Just find them, and bring them back.
2. Kill the bandits, save the family - Head to the end of town, and save the
family.
3. Take back the water tower - Head there, and kill the enemies.
Reward: $10

1. Rescue the hostages - You need to save three hostages. One is a set-up,
and are just two bandits. Kill those both.
2. Protect the Snitch - Talk with the Snitch, and escort him.
3. Take down the Red Hand Gang - Again? Fine. Head upstairs, on the balcony
and blow the window out. Take down the hookers.
Reward: $20

------------------------------------------------------------------------------
Federal Marshall [GN.04.05]
------------------------------------------------------------------------------

The missions always have something to do with saving people one way or
another. They take all around the world.

Head to the ambush area, and head up the stairs. Grab the TNT barrels, and
throw them at the intersection.
Reward: $10

Just head towards the roofs, and kill the bandits. Then grab the vaccine, and
you're done.
Reward: $10

If you did the third ranch mission, you've already been there. Anyway, head
to the badlands, and find the mine. Enter it, and watch your steps. The mine
is full of TNT, and if you shoot a barrel, you fail the mission. Kill the
enemies, so they free the hostages.
Reward: $10

Some coach didn't arrive yet, and you need to check it out. Head there (it's
just outside of Dodge), and talk with the driver. He's a bandit, and has
hostages. Kill the bandits, and then talk to the real driver. Find some TNT,
and blow up the rock.
Reward: $10

You need to protect some settlers. Head east, and follow the trail. You'll
find the settlers near the ranch. Protect them from the bandits.
Reward: $10

Head to the livery, and talk with Wachowski. He'll follow you. Walk him to
jail. You'll get attacked. Kill the attackers, then grab Wachowski and drag
him into jail. More of his friends will show up, so take care of them.
Reward: $20

Head to Dodge, and help the settlers there. Kill the wolves first, then throw
Whiskey Bombs at the hay bales. There's plenty of them.
Reward: $20

------------------------------------------------------------------------------
Ranch [GN.04.06]
------------------------------------------------------------------------------

You'll find the Ranch when you travel west from Dodge.

All you need to do, is scare some cows. Nothing hard, is it? Mount a horse
from the barn, and scary the three cows into the pen. The farmer will explain
how. After that, follow him to the other herd.
Now you need to scare all the cows to Longhorn. They'll stop running when
they are close enough. Follow the herd back, and bring any lost cows back.
Reward: $10

Some horses have been stolen. Mount a horse, and find them. Break them free
(trample the gate), and they'll run towards the farm. Herd them into the
barn, and you're good.
Rewards: $10

Move towards the badlands, and find the herd. Now kill the wolves, and that's
it.
Reward: $10

------------------------------------------------------------------------------
Indian Hunter [GN.04.07]
------------------------------------------------------------------------------

You'll find the Indian hunter near the Indian trader. Look around Piker LK.
He tells you to kill various creatures. You can use a bow, or just any
weapon. Using the bow is recommended. Sneak towards the creature, wait till
you get the "you are in firing range" message and shoot it between the eyes.

Name: Gray Wolf
Where: West of Dodge.

Name: White Buffalo
Where: South of the Ranch.

------------------------------------------------------------------------------
Poker Tournament [GN.04.08]
------------------------------------------------------------------------------

To start playing poker, head into the saloon in Dodge. You'll have to pay
$10 to enter. This isn't poker as you know it most likely. You get 2 cards
(actually 3, you can cheat). The opponents will only get 2. In the middle of
the table are 5 cards.

You can select a few options;
Call <costs> - Reveal one or more cards from the middle for the number it
shows.
Raise <costs> - Raise the pot with that number. If others want to continue
the round, they need to call with that number.
All-at-one - Put all your points into the round.
Fold - Give up.
Cheat - Switch cards.
Exit - Stop.

Always call, just to see the first three cards. The main goal is to match
your cards with the ones on the table. For example, if you have a heart-2, and
on the table is another 2, that's a pair. If you have heart-2 en heart-3, and
on the table is heart-4, it's a street. But if the cards on the table also
make a pair, that counts too.

It's a bit hard to explain. Just give it a shot, and you'll get the hang of
it soon enough.

==============================================================================
Shops [GN.05.01]
==============================================================================

The format of this list is "name, costs, description".

------------------------------------------------------------------------------
Dodge [GN.05.02]
------------------------------------------------------------------------------

Pickaxe, 15, Allows digging for gold
Scalping Knife, 25, allows scalping
Extra Health Slot, 25, One more gulp from your flask.
2nd Extra Health Slot, 50, Your flask will hold an extra gulp
Shotgun Speed Loader, 25, Reload your shotgun faster
Pistol Speed Loader, 15, Reload your pistol faster
Cylinder Boring Kit, 15, Increase pistol bullet power by 33%
Heavy Cylinder Boring Kit, 50, Increases pistol bullet power by 50%

------------------------------------------------------------------------------
Empire [GN.05.03]
------------------------------------------------------------------------------

Extra Dynamite Slot, 35, Carry more dynamite
2nd Extra Dynamite Slot, 55, Carry even more dynamite
Shotgun Ammo Belt, 30, Carry more shotgun shells
Rifle Ammo Belt, 25, Carry more rifle bullets
Rifle Speed Loader, 20, Reload your rifle faster
Rifle Speed Loader 2, 45, Reload your rifle even faster
Barrel Extension, 20, Increase rifle bullet damage by 33%
Long Barrel Extension, 50, Increase rifle damage by 50%
Quality Horseshoes, 30, Your horse will run faster
Premium Horse Chow, 40, More health for your horse

------------------------------------------------------------------------------
Indian Trader [GN.05.04]
------------------------------------------------------------------------------

Hatchet Sharpener, 40, Increase hatchet damage
Shotgun Barrel Choke, 30, Increase damage. Fire buckshot with more power.
Premium Arrow Fletching, 30, Fire arrows faster and farther.
Quality Arrowheads, 30, Increase arrow damage by 33%
Obsidian Arrowheads, 50, Increase arrow damage by 50%
Mild Herbs, 30, Increase quick-draw duration by 25%
Powerful Medicine, 50, Increase quick-draw duration by 50%

Note: You can find this Indian trader north of Empire.

==============================================================================
Gold Locations [GN.06.01]
==============================================================================

To harvest gold, you need to buy a pickaxe in Dodge. Then stand next to gold
and use it. Every gold-source is worth $10. There are 44 of these around the
world, and have no influence whatsoever (they don't count for how much you
completed the game).

The format is easy; number of sources - where. I may refer to certain missions
or locations. Check your map, or check back later.

3 - Outside Empire City
1 - Near Indian trader
2 - in a mine in the badlands (the one during the second federal Marshall
mission in Empire)
1 - Outside of Empire. Follow the path underneath the stone bridge.
1 - During the train-ambush mission, near where you need to put TNT barrels
(just on the upper level).
1 - Just outside of Dodge, near the bridge, to the south.
1 - Head to the fare, and go down the beach.
1 - Follow the railroad to the west of Dodge. It'll be on your south a little
out of Dodge.
1 - At the lake, on the northern side, next to a mountain.
1 - East of the outpost, near the bridge (upper level).
1 - Near the outpost is a river. Follow it to the west.
1 - At the map, a bit left of the upper part of the "C" of "Canyons"
1 - During the mission where you and Soapy head to the steamboat, it's on the
path there, on your right.
1 - When you're back to the area where you met Tommy, then go around the lap
you used to race. After the first tree, look on your left.
1 - On the same lap, before the first river, look around.
1 - During the "Attack the Fort" mission, after the canoe part, right in
front of you.
1 - During the Blackbird Boys bounty, you'll end up in a small area. You'll
find it there.
1 - Near the Apache camp, find a path up. Go all the way up, and drop down
to another ledge. Find some gold here.
1 - Move east from the Empire, and follow the rails. It'll be on your left
after an intersection.

==============================================================================
Weapons [GN.07.01]
==============================================================================

Coming soon.

==============================================================================
FAQ [GN.08.01]
==============================================================================

Q: Are you a cowboy?
A: No.

Q: Are you a bandit?
A: No.

==============================================================================
Conclusion [GN.09.01]
 
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