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Hugo house of horrors (walkthrough)

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Pomoć - Walkthroughs | Autor Nenad Milosavljević | 12 januar 2006

_ _ _ _
hugo house of horrors/

################################################################################
I. Table of Contents
################################################################################
I. Table of Contents
II. FAQ Information
III. Version Updates
IV. Controls
V. Walkthrough
VI. Items
VII. Score

################################################################################
II. FAQ Information
################################################################################
Author: ImmortalLynx
E-mail Address: immortallynx[at]gmail[dot]com
Created: Thursday, December 8th, 2005
Current Date: Wednesday, January 11th, 2006
FAQ Version: Final

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III. Version Updates
################################################################################
Final
- FAQ complete - there will be no more updates;

1C
- Updated "V. Walkthrough" with minor corrections;
- Updated "VI. Items";

1B
- Added "IV. Controls";
- Updated "VII. Score";

1A
- Finished "I. Table of Contents";
- Finished "II. FAQ Information";
- Finished "III. Version Updates";
- Finished "IV. Walkthrough";
- Finished "V. Items";
- Finished "VI. Score";
- Finished "VII. Copyright Information";

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IV. Controls
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Up Arrow Move Hugo up
Down Arrow Move Hugo down
Left Arrow Move Hugo left
Right Arrow Move Hugo right
F1 Display help
F2 Toggle sound
F3 Repeat last used phrase
F4 Save
F5 Restore
F6 Inventory
F9 Quit

################################################################################
V. Walkthrough
################################################################################
To skip to a certain section, use the "Find" feature on your browser and search
for the heading name followed by a tilde, which is this character: "~"

Every command you're supposed to input will be in capital letters, as well as
surrounded in underscores, as shown below.

_COMMAND_
___ _
|_ _|_ _ __| |_____ __
| || ' \/ _` / -_) \ /
|___|_||_\__,_\___/_\_\

I. The Beginning~
II. Inside the Mansion~
III. Upstairs~
IV. The Lab~
V. A Monster Bash~
VI. Outside the Mansion~
VII. A Secret Passage~
VIII. A Fake Ending~
IX. The Mummy~
X. A Boat~

I. The Beginning~
You begin at a scary looking mansion in the middle of nowhere. You must get
inside the mansion, but how? Walk over to the pumpkin sitting on the ground.
_GET PUMPKIN_ Now that you have the pumpkin. _SMASH PUMPKIN_ Inside is a key.
_GET KEY_ Proceed to the mansion door. It seems to be locked. _UNLOCK DOOR_
_ENTER DOOR_ You're now inside the spooky mansion.

II. Inside the Mansion~
You'll see a scientist stroll into a room upstairs, ignore him for right now.
Head over to the table straight in front of you. _GET CANDLE_ Go just a little
bit to the left, over to the small door in the staircase. _LOOK INSIDE_ You'll
see a knife and a whistle. _GET KNIFE_ _GET WHISTLE_ Now you have pretty much
everything you'll need for right now. Head up the staircase.

III. Upstairs~
Upstairs you'll find three doors. Two facing towards you, and the one that the
scientist entered. Enter the first door you come to. This will be the bedroom.
Nothing to do here but _OPEN CLOSET_ and _GET MASK_ Exit out of the bedroom,
then enter the next door you come to. Here's the bathroom. There aren't any
items here, but there is something important written on the mirror. 333. Take
note of that number for later on in the game.

IV. The Lab~
Walk over to the scientist on the right side of the room and he'll tell you to
step into the chamber over to the left. Do so, and wait for the door to close.
He'll tell Igor to push a button, and he pushes the wrong one, making you small.
Step out of the chamber and walk into the tiny passage behind the chamber. _GET
BUNG_ Then step back into the chamber. _IGOR PRESS YELLOW BUTTON_ _IGOR PRESS
GREEN BUTTON_ _IGOR PRESS RED BUTTON_ _IGOR PRESS BLUE BUTTON_ Any button you
tell Igor to press, he'll press a different one, so use any of those commands
until you return to your regular size again. There's nothing else to do in here,
so return to the hallway.

V. A Monster Bash~
You're complete with the upstairs, so stroll on downstairs, and walk over to the
door on the right. Before entering, however, _WEAR MASK_ Now enter the door and
you'll be in the dining room. There are many monsters sitting at the table
eating, but don't bother with them. Go over to the butler and wait for him to
talk to you. When he asks you if you want a chop, _YES_ There's nothing left in
the dining room. Head through the left door, into the kitchen. The kitchen is
useless, so walk outside through the back door. You can _TAKE OFF MASK_ if you
desire.

VI. Outside The Mansion~
You'll see a tree house out here, as well as a shed. Walk down the dirt path
over to the shed and _OPEN DOOR_ It's locked, so you'll have to know the right
combination. Any idea? It's the number you saw on the bathroom mirror earlier,
333. Enter that combo, then walk into the shed. You'll won't be able to see
anything, so walk right near the window and stop. _GET OIL CAN_ Nothing else in
the shed, so walk outside, then back into the kitchen.

VII. A Secret Passage~
Once you're in the kitchen, get your chop ready by entering _THROW CHOP_ Don't
throw it yet, however, as it would accomplish nothing in the kitchen. Walk
through the door on the left and immediately hit enter to throw the chop. The
dog who was about to maul you will go after it and ignore you. Stand near the
door, but on the rug, and _LOOK UNDER RUG_ to find a secret trap door. The door
is bolted shut, so you'll have to _OIL BOLT_ to get it to loosen. Afterwards,
_UNDO BOLT_ Then _OPEN TRAPDOOR_ and the trap door will be open. Walk down the
stairs and you'll be in a room with a jail cell and some rocks.

VIII. A Fake Ending~
Penelope is behind those bars, but you won't be able to get her out yet. Those
boulders near the staircase look pretty suspicious. Walk between them and before
going through, get _BLOW WHISTLE_ ready. Once the screen loads, hit enter so the
bats in this screen won't kill you. Continue into the next room and you'll see
a mummy.

IX. The Mummy~
This part's a bit tricky. When the mummy sees you, he'll charge after you and
if he catches up, he'll kill you. You've got to be extremely careful here,
because that mummy is awfully smart. Get the mummy on the left side of the first
rock so he'll be stuck there. Then dash over to where the treasure is. Once
you're at it _GET TREASURE_ Then dash up to the door on the north end of the
room.

X. A Boat~
You're now in a room with a boat attached to a rope. What to do. Stroll on over
to the boat _PLUG HOLE WITH BUNG_ so that you won't sink when you get into it.
_GET IN BOAT_ _CUT ROPE_ so you'll be able to sail along. Even though Hugo might
not look strong, he is. _PUSH BOAT_ to get it going. You'll venture up the river
and onto a pier where an old man with a fishing pole is sitting. _TALK TO MAN_
He'll ask you a variety of questions which you must answer correctly. Here are
all the answers:

Q - What was the name of the hero in The Hobbit?
A - Bilbo

Q - Where did Aslan live? (Hint: Not in a wardrobe)
A - Narnia

Q - Who invented Count Dracula?
A - Bram Stoker

Q - What should you do with a pan-galactic gargle blast?
A - C - Drink it

Q - What's the name of the only mammal that can't fly that can fly?
A - Man

Q - What was the name of Roy Rogers' dog?
A - Bullet

Q - Do you really want to save Penelope?
A - Yes

Those are all the old man's questions. Once you've answered them all correctly,
_GET OUT OF BOAT_ and walk through the exit on the east end of this room.
There's another huge man standing at the top of this room, blocking a doorway.
Walk up to him and _GIVE TREASURE_ to him. He'll move aside, allowing you to
enter the doorway. Walk into the room and you'll see a silhouette of a woman
standing there. Hugo will start to spin around in glee, and a happy little
ending sequence will play. Penelope is now rescued. Congratulations, Hugo's
House of Horrors is complete!

################################################################################
VI. Items
################################################################################
All items are listed in chronological order. Underneath each item are the
commands you are able to use with them. Each command is in capital letters and
surrounded by underscores.

Pumpkin
_GET PUMPKIN_ _SMASH PUMPKIN_

Key
_GET KEY_ _UNLOCK DOOR_

Candle
_GET CANDLE_ _USE CANDLE_

Knife
_GET KNIFE_ _USE KNIFE_

Whistle
_GET WHISTLE_ _BLOW WHISTLE_

Mask
_GET MASK_ _WEAR MASK_ _TAKE OFF MASK_

Bung
_GET BUNG_ _PLUG HOLE WITH BUNG_

Oil Can
_GET OIL CAN_ _OIL BOLT_

Chop
_GET CHOP_ _THROW CHOP_

Treasure
_GET TREASURE_ _GIVE TREASURE_

################################################################################
VII. Points
################################################################################
Your score in Hugo's House of Horrors is determined by the actions you do and
the items you collect. Here's a listing of each action/item and the points you
receive for doing/obtaining them.

_GET PUMPKIN_ 2 Points
_SMASH PUMPKIN_ 5 Points
_GET KEY_ 5 Points
_UNLOCK DOOR_ 11 Points
_GET CANDLE_ 3 Points
_LOOK INSIDE_ 8 Points
_GET KNIFE_ 6 Points
_GET WHISTLE_ 6 Points
_GET MASK_ 4 Points
_GET BUNG_ 11 Points
_GET CHOP_ 8 Points
_OPEN DOOR_ 9 Points
_GET OIL CAN_ 4 Points
_LOOK UNDER RUG_ 8 Points
_OIL BOLT_ 17 Points
_BLOW WHISTLE_ 19 Points
_GET TREASURE_ 10 Points
Answer Old Man's Questions 33 Points
Finish Game 21 Points
--------------------------------------------------------------------------------
Total 190 Points


 
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