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Serious Sam II - patch v2.068

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Vesti - Igre | Autor Danijel Obradović | 08 mart 2006
Serious Sam 2Ozbiljni Sem se opet našao u cetru zbivanja. Posle izlaska drugog dela popularne hrvatske igre useledila je mala tišina, ali momci iz 2k Games-a su rešili da tu tišinu privedu kraju. Naime radi se o novom patchu za igru Serious Sam 2, koji postojeću verziju istoimene igre podiže na v2.068 i time ispravlja nekolicinu bugov-a. Ovaj patch dodaje novi Deathmatch mode, novi in-game voting system, damage modifications, multiplayer and console enhancements, ispravlja bugove i jos mnogo toga. Njega (47Mb) možete preuzeti sa ove adrese, a kompletnu listu ispravki možete pogledati u nastavku teksta.

Serious Sam 2 v2.068 Patch  - Implemented Deathmatch game mode
- It is now possible to execute a script file from the console (exec script.cfg)
- Added samListPlayers() console command - displays the list of all players in the 'playerindex playername' format.
- Implemented banning of players by IP address (permanent or temporary).
- Implemented map list and map rotation - map list can be specified either in a cvar or through a file.
- Added falling damage.
- Added damage impact - knockback from explosions.
- Increased player speed for deathmatch games (12.5 m/s).
- In DM, player runs faster when using the chainsaw.
- Players dop the current weapon when killed (DM only).
- It is now posible to disable items, weapons and powerups.
- Player can be gibbed (DM only).
- Implemented the in-game voting system (votes for next map, map restart, kicking players, temporary player ban).
- Added the 'only if stronger' option to auto weapon change setting.
- Chat message sound is much louder now.
- Added support for multi-core in physics solver (disabled by default).
 
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