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Midnight Club 2 (walkthrough)

PDF Štampaj
Pomoć - Walkthroughs | Autor zlo | 01 juli 2006
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::                                                                           ::
::     FAQ/Walkthrough v. 5.2                                                ::
::                                                                           ::
::     Midnight Club II                                                      ::
::     Platform: XBOX                                                        ::
::     Original Guide Date: August 22, 2003                                  ::
::     Last Revised: October 09, 2003                                        ::
::                                                                           ::
::     Created by: PeaceNLove                                                ::
::     E-mail: peacenlove08@yahoo.com                                        ::
::                                                                           ::
::     This file is Copyright 2003 Jeremy Groover. All rights reserved.      ::
::     It may not be reproduced without my consent. Thank you.               ::
::                                                                           ::
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TABLE OF CONTENTS

     I.    Introduction
            a. Updates
            b. Author's Note

     II.   Game Basics
            a. The History of The Midnight Club
            b. Heads-Up Display
            c. Game Controls
            d. Racing Maneuvers

     III.  Career Races
            a. Los Angeles
            b. Paris
            c. Tokyo
            d. Savo

     IV.   Circuit Races
            a. Los Angeles
            b. Paris
            c. Tokyo

     V.    Arcade Modes
            a. Cruise
            b. Circuit
            c. Battle
            d. Race Editor
            e. Career
            f. Power-ups

     VI.   Cars
            a. Los Angeles
            b. Paris
            c. Tokyo
            d. Special

     VII.  Tips and Tricks
            a. Racings Tips
            b. Cheat Codes

     VIII. Conclusion
            a. Legal Stuff
            b. Credits

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          -=-=-=-       I .   I N T R O D U C T I O N       -=-=-=-
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                             /==================\
                          --<     a. Updates     >--
                             \==================/

- 08/22/03 - v. 1.0
First version of the FAQ. History of The Midnight Club and game controls added.
All cars and statistics added.

- 08/26/03 - v. 2.0
All Los Angeles career races added except for the city champion races. Many
racing maneuvers added. Racing tips and some cheats added as well.

- 08/31/03 - v. 2.1
Minor format changes made. Los Angeles city champion races added as well as
Two-Wheel Driving maneuver. Arcade Modes section completed.

- 09/07/03 - v. 3.1
All Paris career races added as well as all Paris car notes added. A few more
racing tips added and other minor changes made.

- 09/21/03 - v. 3.2
Ricky, Shing, and Haley Tokyo races added and car notes completed. Some car
resemblances changed.

- 09/27/03 - v. 4.2
Revamped the format of the FAQ, making it look a lot spiffier. Finished the
rest of Tokyo career races.

- 10/09/03 - v. 5.2
All of Savo's races added, completing the career races. Added a small Heads-Up
Display section.

                          /========================\
                       --<     b. Author's Note     >--
                          \========================/

Hello and thanks to everyone that reads my Walkthrough/FAQ. This is the second
FAQ that I have created and I hope it is to your liking and provides some
needed help in Midnight Club II as I put a lot of time and effort into making
it. I, personally, love the street-racing scene and so I naturally bought this
game early when it first came out. I loved this game, but I admit that it is
very frustrating at times. But overall it is a wonderful experience and the
game has so much quality that it is fun to play over and over. I decided to
make a step-by-step, checkpoint-by-checkpoint walkthrough of each race to help
those frustrated racers. If you have any questions, information, or feedback
for me, you can email me at peacenlove08@yahoo.com. Enjoy.

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          -=-=-=-       I I .   G A M E   B A S I C S       -=-=-=-
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                /===========================================\
             --<     a. The History of The Midnight Club     >--
                \===========================================/

In secret gatherings around the world a mysterious group of urban street racers
- known as the Midnight Club - race for pride, power and glory in sleekly
customized tricked-out sports cars. Racing through the crowded streets, running
red lights, terrorizing pedestrians, driving on sidewalks and outrunning the
cops are just the basics for the Midnight Club.

Or so you've heard.

While you're cruising through the dark streets, you spot a tricked out low-
rider speeding and weaving through traffic. Intrigued and looking for thrills,
you make your presence known to him with a few of your own daring maneuvers.
After introducing himself with a sneer, he throws down the gauntlet and speeds
off. Determined to get in the club, you race off after him with reckless
abandon. Once you've followed and matched your new adversary move for move on a
mad chase through the city, finally he pulls over. He dares you to meet him and
his friends at midnight. You've got your shot. Victory will earn you membership
in the club, which comes with pride, thrills and glory.

You're on your way...

                        /===========================\
                     --<     b. Heads-Up Display     >--
                        \===========================/

    +-------------------------------------------------------------------+
    |                                                                   |
    |     # : # # : # #                                 Current Lap     |
    |        Position   (1)                           # : # # : # #     |
    |           # / #                                           Lap     |
    |      ______                                       (3)   # / #     |
    |      \_\   |                                                      |
    |      / /  _| (2)                                                  |
    |     / /  /                                                        |
    |     \/__/                                                __ (9)   |
    |                                                         |  |      |
    |                      _____________________              |  |      |
    |                     |                     |             |  |      |
    |                     |                     |            /   |[]    |
    |              (4)    |                     |           /    |[](8) |
    |       .---N---.     |     Car Picture     |    .*******. __|[]    |
    |     //         \\   |                     |  **  5 6 7  / # \     |
    |    |             |  |                     | *  4       8\___/ (7) |
    |    |      A      |  |                     | * 3  # # #    *       |
    |    |             |  |_____________________| *  2          *       |
    |     \\         //     ___________________    **. 1 0   .** (6)    |
    |       '-------'      (___________________)      *******           |
    |                                           (5)                     |
    +-------------------------------------------------------------------+

(1) RACE TIME/POSITION     - This is the current time for the entire race and your
                             current race position.

(2) ARROW                  - The arrow directs you to the nearest checkpoint or racer
                             that you must follow.

(3) CURRENT LAP            - This is the time for your current lap and the lap number
                             you are on.

(4) MAP                    - This map shows your position in the city. The A (a
                             yellow triangle in the game) represents your car.
                             The N represents North on the map. Green triangles
                             represent your other opponents while a red
                             triangle is your main opponent. A light blue
                             circle is an immediate checkpoint and a darker
                             blue circle represents the next checkpoint. If the
                             perimeter of your map is flashing, there are
                             police on your tail.

(5) REARVIEW MIRROR        - This shows the position and distance of the
                             players behind you. Bigger, brighter headlights
                             mean a closer opponent.

(6) TACHOMETER/SPEEDOMETER - Shows the vehicle speed in the center in MPH and
                             an PRM redline around the perimeter.

(7) GEAR                   - The gear that you are currently in.

(8) NITROUS GAUGE          - Displays the number of nitrous shots remaining in
                             the tank (up to five).

(9) TURBO GAUGE            - Measures the level of boost you'll get from a
                             slipstream turbo or a burnout. Your turbo gauge
                             must be full in order to turbo, but you may
                             burnout with the gauge at any level above zero.

                          /========================\
                       --<     c. Game Controls     >--
                          \========================/

=-=-=-=-=-=-=-=-=-=-=-
AUTOMATIC TRANSMISSION
=-=-=-=-=-=-=-=-=-=-=-

Default Configuration
---------------------
A Button ............ Gas
B Button ............ Look Back
X Button ............ Brake/Reverse
Y Button ............ Change Camera
White Button ........ Horn
Black Button ........ Nitro/Slip Stream Turbo
Start Button ........ Pause
Back  Button ........ Unused
Left Thumbstick ..... Steering
                    . click in for Headlights/Powerups
Right Thumbstick .... Gas/Brake/Reverse
                    . click in for Nitro/Slip Stream Turbo
D-Pad ............... Up - City Map
                    . Left - Previous Song
                    . Right - Next Song
                    . Down - Map Zoom
Left Trigger ........ Weight Transfer
Right Trigger ....... Handbrake


=-=-=-=-=-=-=-=-=-=
MANUAL TRANSMISSION
=-=-=-=-=-=-=-=-=-=

Configuration A - My Preference
-------------------------------
A Button ............ Handbrake
B Button ............ Look Back
X Button ............ Weight Transfer
Y Button ............ Change Camera
White Button ........ Horn
Black Button ........ Nitro/Slip Stream Turbo
Start Button ........ Pause
Back Button ......... Unused
Left Thumbstick ..... Steering
                    . click for Headlights/Powerups
Right Thumbstick .... Shift Up/Shift Down
                    . click for Nitro/Slip Stream Turbo
D-Pad ............... Up - City Map
                    . Left - Previous Song
                    . Right - Next Song
                    . Down - Map Zoom
Left Trigger ........ Brake/Reverse (pressure sensitive)
Right Trigger ....... Gas (pressure sensitive)

                        /===========================\
                     --<     d. Racing Maneuvers     >--
                        \===========================/

As you progress through the game, you will unlock certain racing maneuvers that
will drastically aid you in races.

Nitrous
-------
In my opinion, this is one of the best features in the game. It is essentially
a short burst of speed but it can take you from last to first in no time. When
used strategically, nitrous can win you races. To activate it, press the Black
button or press in the Right Thumbstick. Your nitrous gauge is to the upper
right of your tachometer and shows you how much nitrous you have. One use will
drain one bar of nitrous. This maneuver is unlocked after defeating Moses in
Los Angeles.

In-Air Controls
---------------
These maneuvers are very effective when landing jumps or dropping from higher
places. In-Air Controls lets you transfer the weight of your car in mid-air
allowing you to tilt the car a certain way or level it off. To use In-Air
Controls, hold the Left Trigger (X Button in Manual) and move the car with the
Left Thumbstick, while in air. By default, holding the weight transfer button
in mid-air will correct any sideways flipping movement (barrel rolling), but
any front, back, left, and right corrections must be done with the thumbstick.
This maneuver is unlocked after following Maria to the race point.

Burnout
-------
The burnout maneuver is a highly used maneuver that can get you from 0 to 60 in
about half the time of normal acceleration. This maneuver is very beneficial at
the start of races as well as whenever you come to a near stop e.g. if you run
into something or must pull a 180. To execute a Burnout, hold the Handbrake
(Right Trigger, A Button in Manual), and the Gas (A Button, Right Trigger in
Manual) and when the boost gauge is full, let go of the Handbrake. This
maneuver is unlocked after defeating Angel in the Hollywood Hysteria race.

Slipstream Turbo
----------------
This is a good maneuver to use at the start of the race as well as anywhere you
have the opportunity. It is essentially a free nitrous boost, though not quite
so good. At the beginning of the race, it can help you gain a slight lead over
the competition or catch up to your opponents. To use slipstream turbo, be
within a few car lengths of a car ahead of you and draft them until your boost
meter fills up and flashes red. Then press a Nitrous button (Black Button or
push in the Right Thumbstick) to shoot ahead of your opponent with a nice blur
effect. This maneuver is unlocked after defeating Hector in the Block Party
race.

Two-Wheel Driving
-----------------
I really never used this maneuver as I race in the first person camera view and
driving on two wheels is very distorting and disorienting. It may prove of some
use to you though. The maneuver pops your car on two wheels, allowing you to
squeeze through tight spaces. It can be especially useful in Paris as there are
many tight alleys and traffic is cramped. Turning is very hard, much like
turning on a motorcycle without Leaning, so use sparingly. It seems that this
maneuver can also only be performed when your car is going at least 40 mph. To
execute Two-Wheel Driving, hold the weight transfer button (Left Trigger, X
Button in Manual) and hold left or right on the Left Thumbstick to pop up on
two wheels. This maneuver is unlocked after defeating Dice in the Droppin'
Knowledge race.

                         =-=-=-=-=-=-=-=-=-=-=-=-=-=-
                             MOTORCYCLE MANEUVERS
                         =-=-=-=-=-=-=-=-=-=-=-=-=-=-

Motorcycles can utilize both the Burnout and In-Air Controls maneuvers (they
cannot have nitrous) and some other motorcycle-specific maneuvers. These
maneuvers are unlocked after defeating the your opponent bikers in the Showdown
race.

Weight Transfer
---------------
Motorcycles can use weight transfer while racing to greatly improve the
handling, acceleration, and speed of the vehicle.

   Duck - By holding Weight Transfer (Left Trigger, X Button in Manual) and
          Up on the Left Thumbstick, the rider will lean forward, reducing
          drag and increasing your speed.

Wheelie - To do a wheelie, hold Weight Transfer and Down on the Left
          Thumbstick. Your front will pop up, putting more weight on the
          back wheels, greatly increasing your acceleration and speed.
          However, if you pull back too far, you will crash.

   Lean - Hold Weight Transfer and Left or Right on the Left Thumbstick to
          lean your motorcycle, allowing for much sharper turns with little
          loss of speed.

   Endo - To do an Endo (also called a Nosie or Front Stand), hold Weight
          Transfer while pressing Up on the Left Thumbstick and applying the
          brake (X Button, Left Trigger in Manual). You will pop up on your
          front wheel and come to a stop. It looks very cool and also is an
          effective braking maneuver.

                           =-=-=-=-=-=-=-=-=-=-=-=
                               OTHER MANEUVERS
                           =-=-=-=-=-=-=-=-=-=-=-=

These maneuvers are either fun but useless maneuvers or apply to only certain
cars.

Boost
-----
The Veloci and the SLF450x have another special maneuver, which greatly
increases their already extremely rapid acceleration. When the car is going at
least 60 mph, hold down the Handbrake (Right Trigger, A Button in Manual) to
get an extra boost in acceleration. If the Handbrake is held before 60 mph, the
car will slowly decelerate. Steering is very loose while doing this maneuver so
only use on straightaways.

Flips
-----
In effect, flipping is a useless maneuver, but is fun to perform on huge jumps.
To do a front or back flip, hold the weight transfer button (Left Trigger, X
Button in Manual) and hold down or up (respectively) on the Left Thumbstick
when going off a large jump. You can find some good jumps in Paris and Tokyo.
Some cars flip faster than others for some reason. I found that the best cars
for flipping are the Saikou, Saikou XS, and the Tokyo Cop Car.

Barrel Rolls
------------
Another useless maneuver, barrel rolls are pretty hard to do. Upon going off a
large jump, execute the Two-Wheel Driving maneuver, but let go of the weight
transfer button immediately, so that you do not correct yourself in air. If
done right and with enough hang time, you will do a complete barrel roll.

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              |     __   __      /\         __   __      __  __
              |    |  | |__     /__\  |\ | | _  |_  |   |_  |__
              |___ |__|  __|   /    \ | \| |__| |__ |__ |__  __|

Street Report: A balance of remote winding hills, expansive open highways, and
thoroughfares. Arid, drought-plagued climate results in optimal traction.
Precipitation is a relatively null race variable.

Traffic Study: Over-populated and with a poor mass-transit system, Los Angeles
is notorious for its traffic congestion. Although such traffic is much less of
a concern late at night, local nightlife restrictions result in above average
recreational cruising.

                                =-=-=-=-=-=-=
                                    MOSES
                                =-=-=-=-=-=-=

Vehicle: Citi

As you start a new career, you will be introduced to Moses, a white, 280-pound,
wannabe gansta street racer. He will tell you to follow him. Flash your
headlights by clicking in the Left Thumbstick and follow him to the racing
point. If you lose him or any other racer while following him for a period of
time, you will fail and be forced to start over. Whenever tailing another
racer, you distance affects how fast they will go. If you are right up on the
racer's tail, he/she will floor it, but if you are pretty far behind, the racer
will stay at a low speed so that you may catch up. Stay at least five car
lengths behind to give yourself time to react to sharp turns.

Moses doesn't make any drastic direction changes so just follow him to the race
point and prepare to race.

----------
Initiation
----------

Recommended Vehicle: Cocotte
Opponent Vehicle(s): Citi, Torrida

Strategy: Being the first race in the game it is also the easiest. It is pretty
much a straight shot to the finish line from the start. Like any good drag
race, a lovely lady gives you the go call. There is no countdown, so just be
prepared for the start. All of the opponents' cars are better and faster than
your car, statistically, but they don't seem to be racing at their full
potential. So while you will not be first off the line, you will catch up
pretty quickly.

The objective is to race through all the points in order. This is not hard at
all because you can pretty much see the next point after hitting one and, as
aforementioned, it is pretty much a straight shot to the finish. Beware of the
vehicles that pull in front of you. As you go over the canal, a large semi-
truck pulls in front of you, but you can safely drive under it's cab (Fast and
the Furious anyone?). The only shortcut in this race comes shortly after this.
Once you hit the next point, veer off to the right instead of staying on the
road. You will hit a ramp leading to a rooftop and then another ramp back down
to the next point. This isn't a very large shortcut but it might take a second
off your time.

-------------------
Welcome to the Club
-------------------

Recommended Vehicle: Cocotte
Opponent Vehicle(s): Citi (just Moses)

Strategy: The last (usually second) race against your opponent is for his/her
car. Don't worry about yours, however, because if you lose, you just race again
until you win. In this race, you are introduced to the cops. Basically they
just follow you and hit your car a lot, trying to run you off the road. There
is no way to get arrested by them but they can slow you down. Luckily, they
don't really bother you in this race.

At the beginning of the race, bust open the gate and head right, then take the
first right. You should be on Moses' tail. Follow the road to a construction
site and ride up the ramp onto the freeway. Try to veer a little left off the
ramp as the freeway goes slightly to the left. You will be going against light
traffic so avoid oncoming any oncoming cars and hit all the points on the
freeway.

As you leave the freeway, stay to the left and look for a small alley for a
shortcut leading to the next point. Avoid the dumpster and take a hard right
out of the alley. Follow the points to another alley shortcut and take a left
out of the alley to the finish.

Reward(s): Citi, Nitrous maneuver

                                =-=-=-=-=-=-=-
                                    STEVEN
                                =-=-=-=-=-=-=-

Vehicle: Emu

Each time you defeat a racer, you are placed in the cruise map of the city and
must find another racer to beat. Once you find that racer, flash your
headlights, follow him/her to the race point, and beat them in the races. To
find a racer, press up on the D-Pad to bring up the city map with the locations
of a couple racers.

I suggest racing Steven first, as he has a slow car and his races are good for
beginners. He's a young, obsessive-compulsive teenager who spends too much time
with cars. Find him and follow him to the race point. He pulls some nasty turns
and tries to fake you out. Just keep at a far distance but close enough so you
don't lose him.

------------
Takeoff Time
------------

Recommended Vehicle: Citi
Opponent Vehicles(s): None

Strategy: This is a race against the clock, rather than against other
opponents. You start out with 35 seconds and each time you pass through a
checkpoint, more time is added to the clock. From the start go forward to the
first checkpoint and right before you get to the second checkpoint, slow down.
Hit the checkpoint and make a hard left into the gate. An SUV should bust in
there ahead of you because he's running from the cops (don't you love LA?).
Anyways, maneuver around the cone thingies and head right back onto the road.

Take a right at the first side street you come to and a left right before the
construction site. Hit the checkpoint and veer off to the right, bust through
the gate and go up the ramp for a little shortcut. Drop down the other side and
bust out of the gate back onto the road. Keep along this curved road and avoid
the cop. For another shortcut, drive through the large building to your right
as you enter the intersection. There is an entrance in the middle of the
building. Head to the right and go straight through there and it should take
you right to the finish where Steven and his friends are waiting for you. Use
your nitrous at the end here if you are short on time.

-------------
Triple Threat
-------------

Recommended Vehicle: Citi
Opponent Vehicle(s): Emu, Torrida

Strategy: This is another different type of race where all the checkpoints are
spread out and you may get them in any order. This race has its benefits
because there will always be a shortest route. But as the races get
increasingly difficult and number of checkpoints grows, finding the shortest
route can be very tedious. The route that I choose may not necessarily be the
shortest, but it works for me.

There are four checkpoints in this race, excluding the finish, and they are all
relatively far apart. Start out by going straight and nabbing the checkpoint
ahead. Immediately make a hard right and then a left at the second
intersection. Drive through the checkpoint ahead and take a right from it.
Follow this road around the long curve, weave around traffic, and check your
map for where the next checkpoint is. Once the curve sort of straightens out
after the overpass take a right at the second intersection. Head through the
checkpoint and then take a right where the road comes to a T. Head past the
first intersection and take a left at the next one. Pass under the semi that
crosses your path and head straight to the finish line. Again, use your nitrous
here if you are shortly behind.

Reward(s): Emu

                                =-=-=-=-=-=-=
                                    MARIA
                                =-=-=-=-=-=-=

Vehicle: Torrida

Once back on the cruise map, locate Maria, the feisty Latina, and her Torrida
next and follow her to the race point. She doesn't really pull anything on you,
but she likes to run into stuff.

Reward(s): In-Air Controls

-------------
Freeway Rally
-------------

Recommended Vehicle: Emu
Opponent Vehicle(s): Torrida, Emu

Strategy: This is pretty much a straightforward race on the freeway. The reason
I chose the Emu over the Citi is because this race has few sharp turns and many
straightaways. The Emu's high top speed will benefit you in this race.

At the start, head forward, bust through the fence and drop down to the road
below. You will enter the freeway shortly. Just follow it along, passing
through the checkpoints and avoiding traffic. You should start to take a lead
and pull away from your opponents. You can use your nitrous at any point here
in the race to gain more of the race.

The only real variations in the race before the end are the loop and the little
dip where you go off the exit ramp and back on the entrance ramp on the other
side. You do this twice in the race, and the second time, you pass under a semi
truck that crosses in front of you...again. Later on, you will leave the
freeway again, but instead of getting back on, slow up and take a hard left
onto the road. Follow it to the finish (ignore the police), but beware the
gasoline truck (you can pass under it too).

-------------
Corner Cutter
-------------

Recommended Vehicle: Citi
Opponent Vehicle(s): Torrida (just Maria)

Strategy: This race is similar to the Takeoff Time race where each checkpoint
gives you more time, but instead, each checkpoint gives you a certain amount of
time to reach the next checkpoint. The number of seconds you have will flash on
the screen each time you hit a checkpoint. Your only opponent in this race is
Maria, but your other opponent is the clock...well, and the cops.

An effective strategy would actually be to just tail Maria the whole time, as
she makes it to all the checkpoints on time, and then pass her near the end,
but I know you really want to beat her. Head straight along the road from the
start and you will pass under an overpass. Keep going a little ways past the
side street immediately after the overpass and take a right at the next
intersection. The cops will spot you now, but keep going past them and take a
left at the T. Make another sharp left immediately after you hit the checkpoint
onto another street heading almost back where you were.

Take the first left and you should see the next checkpoint over to the right a
bit. Turn right onto this road, drive through the checkpoint and then take the
first right shortly ahead. For a shorter route, slow up when approaching this
checkpoint and turn back left onto the road you were previously on after
hitting it. Head straight on this road all the way to the next checkpoint.
After driving through it, take the first right, and then another right while
hitting the next checkpoint. There will be a barrier in front of you, so turn
right to avoid it, then make a hard left across the bridge over the huge canal.

Do not take the ramp shortcut here like you did in the first race with Moses,
or you will miss the checkpoint. Instead, take a right immediately after the
bridge and then the first left to the checkpoint. Then take a right and then
another hard right and go back across the giant canal. Hit the checkpoint ahead
and take the left onto the large street while doing so. You will be on a long
straightaway, perfect for a nitrous boost, but beware the heavy traffic. Head
straight and then take the second right after the road bends to the right a
little. Head straight past the police roadblock into the construction site and
veer a little left and drive through the wide opening. Bust through the gate
straight ahead and veer a little right onto the road as you hit the checkpoint.

Follow this street along the curve and take a right where it ends. You will
come to another roadblock. Maneuver around it and keep heading straight. Veer
off to the left a bit, towards the next checkpoint, and drop down to the road
below. Hit the checkpoint and follow the curve around. Pass the intersection
and take a right at the small P sign and the palm trees for a shortcut right to
the finish.

Reward(s): Torrida

                                =-=-=-=-=-=-=
                                    ANGEL
                                =-=-=-=-=-=-=

Vehicle: Interna

Your next opponent is Angel, a rich, cocky, trust fund kid who likes to call
you "friend" (though it sounds like Fred). You know what to do. Locate him on
your map, flash you high beams, and follow him to the race point.

------------------
Hollywood Hysteria
------------------

Recommended Vehicle: Torrida
Opponent Vehicles(s): Interna, Citi Turbo, Monstruo

Strategy: This can be a pretty difficult race, as all of your opponents' cars
are much better than yours. Use the Torrida for this race because it is a nice
balance of acceleration and speed, which will benefit you in this race. This is
another scattered checkpoints race where you can get them in any order. Again,
I will give you what I found to be the shortest route.

From the start, go straight and follow the road to a checkpoint and take a
right. Follow this curved road hit the next couple checkpoints on it. At the
second, take a right, and then take another hard right at the checkpoint. You
should be at the start of a very long, curvy road with many checkpoints on it.
At the sixth and final checkpoint, slow up and make a hard left. Follow this
road around a little curve and make a left at the first side street you see.
Then take the first right to the finish.

Reward(s): Burnout maneuver

----
Drag
----

Recommended Vehicle: Torrida
Opponent Vehicle(s): 1971 Bestia

Strategy: This is a really short race against Angel's father, Diego, and his
1971 Bestia. At the start, head forward to the first checkpoint and veer to the
right about 45 degrees or so. Watch out for the bus, drop down into the huge
canal, and hit the next checkpoint. Remember to use your In-Air Controls for a
nice landing. Follow the canal and use the left ramp to get over the wall. As
you go off, try and veer a little to the right, as that is the way the canal
goes.

Fly through the checkpoint and then ride up along the bank to your left. Drive
through the checkpoint on the bank and keep on it for the next checkpoint. Upon
getting it, you will also hit a jump that will send you flying off the wall.
Steady your car and follow the canal to the left. This straightaway is perfect
for a nitrous boost. Hit the final checkpoint and fly up out of the right side
of the canal to the finish.

------------------
Cheaters Never Win
------------------

Recommended Vehicle: 1971 Bestia
Opponent Vehicle(s): Interna, Citi Turbo

Strategy: At the start, you find out that Angel's no angel as he pulls ahead of
you before the go call. Oh well, at least you'll strip his family of their
tricked-out vehicles. Go forward to the checkpoint and take a left, then take
the first right. Drive through the checkpoint and take the first left, then
another left to hit a checkpoint. Keep going straight, watch out for the truck
that crosses your path, pass the police, and take a right. Follow this road
straight to the next checkpoint. Shortly after, veer to the left and hit a
small conic ramp to the left for a small shortcut. After you land take the
first right and follow this road straight to two checkpoints. Right before the
second one, use your handbrake to pull a 180 and burnout back the other way. If
you want an extra boost to your acceleration here, use you nitrous.

Either avoid or drive under the semi-truck that turns in front of you and
continue heading straight to the next checkpoint. Keep heading straight still,
bust through the glass and out the other end of the building. Veer to the right
and drive through the next checkpoint. After hitting it, veer left to go around
the building and head back onto the road. Take a hard right at the checkpoint
ahead and keep on this road until the next checkpoint. You could go through the
construction site for a shortcut but it is dangerous and may actually slow you
down. At the checkpoint, keep going straight around the curve and take a right
at the T, where the last checkpoint is. Follow this road down and take the
first right to the finish.

Reward(s): Interna

                                 =-=-=-=-=-=-
                                     GINA
                                 =-=-=-=-=-=-

Vehicle: Citi Turbo

Next find and follow Gina, a tomboyish street racer girl that has an eye for
you.

-----------------
Unexpected Guests
-----------------

Recommended Vehicle: Interna
Opponent Vehicle(s): Citi Turbo

Strategy: This race isn't very difficult and the points are fairly easy to
locate. Right from the start, a group of bikers rush past you. At the go call
head straight forward to the first checkpoint. Your Interna should give you an
initial edge in acceleration. After the checkpoint take a right and then a left
at the next checkpoint. Follow the curve around to the right and take the first
left, right before the bridge over the canal. Hit the checkpoint and
immediately take another hard left. Hit the checkpoint ahead and take a left
onto another street, avoiding the parker trailer. Now, at the first
intersection come to, veer left a bit and hit the ramp of stairs, right to the
next checkpoint. Hit it and then take a right onto that road.

Take the second left and hit the next checkpoint and then continue straight to
another one in the distance. You may want to use your nitrous here, as it is a
long straightaway. You'll be in a parking garage. Hit the checkpoint and then
veer right to get outside and hit the next two. When you are about to hit the
next one, slow up and take a hard left onto the street. Shortly after, veer
left and bust through the glass for another shortcut right to the next
checkpoint. Hit it and veer left again onto the road. Take the first right onto
another street with the final checkpoint. Hit it and take a left to the finish
where the bikers await you.

--------
Showdown
--------

Recommended Vehicle: Interna
Opponent Vehicle(s): Cohete

Strategy: This race can be pretty tough as your opponents are fairly skilled
motorcyclists. They have also have a great edge over you in acceleration. At
the start, head forward to the first checkpoint and take a right at it. Follow
this road as it curves to the right, hit the checkpoint and keep your eye out
for a street to your left after the road curves to the right a second time. Hit
this turn and take a right at the checkpoint. For a small shortcut, keep
heading forward through a small alley right to the checkpoint.

Make a hard left afterwards, then a right, and then another right to the next
checkpoint. This checkpoint is the beginning of a large figure 8 shown simply
in this diagram:

   ,->--(3)->--.         +-------------------+
   |           |         |        KEY        |
   |           V         +-------------------+
   A           |         | (#) = checkpoint  |
   |           |         |   A = up          |
   ;-<-(2&4)--<:         |   V = down        |
   |           |         |   < = left        |
   V           |         |   > = right       |
   |           A         +-------------------+
   |           |         Start by hitting 1-3 and then loop your way back
   '>--(1&5)->-'         around to hit 4 and 5 the using the same directions.

After hitting the fifth checkpoint, take the first right and then another right
to the next checkpoint. While hitting this, make a hard left back into the
alley you once came out of for a slight shortcut. Hit the checkpoint in the
distance and take a left. Make a right at the T and follow this road to the
last checkpoint. You may want to use your nitrous on this straightaway. After
hitting it, keep on this road, which will lead you right to the finish.

Reward(s): Cohete

---------------
Weight Training
---------------

Recommended Vehicle: Cohete
Opponent Vehicle(s): None

Strategy: This isn't much of a race rather than a crash course in motorcycle
racing. Basically, you start near the northwest corner of the map and you must
get to a checkpoint near the southeast corner and back in under 4:20. This
isn't hard at all and requires no strategy. Just get familiar with the bike and
its maneuvers because you will need them for the next race.

--------------------
Flight to the Finish
--------------------

Recommended Vehicle: Cohete
Opponent Vehicle(s): Monstruo, Citi Turbo

Strategy: Personally, I hate using motorcycles and this is the only race that I
did use one because it is extremely hard to with the cars you have now. Anyway,
from the start, head forward to the first checkpoint and enter the right side
of the highway. Follow it until the next checkpoint, which leads off the
highway and back on again. Keep following the highway until to another
checkpoint, which leads to the exit ramp. Slow up and take a hard right when to
get on the road leading to another checkpoint at the entrance to the airport.
Follow the road as it makes two left turns, avoiding the number of cars that
pull in front of you, hit the checkpoints, and then drive through the
checkpoint up ahead. Shortly after, veer left at the fork and follow the curve
to another checkpoint. You will end up going around the airport again, but this
time on the lower level. Hit the checkpoint at the top and continue on the road
leading out to another checkpoint at the entrance.

Follow this road as it curves to the left and take the first right after the
curve onto a road leading to the next checkpoint. The cops will spot you now,
so be aware of their presence. Take a left at the checkpoint and then the first
right. Veer to the left and bust through the glass for a shortcut through a
building. Veer left again onto the road and hit the checkpoint in front of you.
Follow the road a bit and look out for a little alley to the right after the
road bends left. Go through there for a little shortcut to the next checkpoint.
Veer right back onto the road and follow the road as it goes around a curve.
Slow up and take the curve a little sharply and go into the grass where the
checkpoint is. Head back onto the road on the other side and follow it down to
the final checkpoint. Keep on this road as it bends left and take the first
right you come to. Continue forward but veer to the left a bit to enter the
construction site, and drive up the large ramp in front of you.

Reward(s): Citi Turbo

                                =-=-=-=-=-=-=-
                                    HECTOR
                                =-=-=-=-=-=-=-

Vehicle: Monstruo

Finally, find Hector and his phat Monstruo on the city map, the last available
racer. He is another stereotypical angry Mexican (like Maria) looking for a
fight. Follow him to the race point and get ready to flee from the fuzz.

-------------
Lose the Cops
-------------

Recommended Vehicle: Citi Turbo
Opponent Vehicle(s): Monstruo (just Hector), LA Cop Car

Strategy: For some reason it just started raining in Los Angeles. Anyways, this
isn't really a race. You virtually have no opponents save for the LAPD, who are
all over you. Your objective is to lose the cops before you reach the finish
and you have 5 minutes to do so (actually a really long time). You actually
aren't required to lose the cops, as if you don't, you just have to deal with
them in the next race. I picked the Citi Turbo for this "race" for no real
reason, as you can easily lose the cops with the Cocotte.

The route I chose, which worked nearly all the time, starts off by going
straight at the start and taking a right at the end of the road. Continue
forward and hit the little ramp shortcut over the canal. You usually have lost
the cops by now. Continue down this road and take a right at the end right
before the canal. Another cop will spot you but he is going the opposite way,
so if you hurry, you can lose him. Take the first left and head over the bridge
across the canal. You may want to nitrous now to ensure losing the cop. After
you cross the bridge, veer off to the right and take the ramp up for another
shortcut right to the finish.

-----------
Block Party
-----------

Recommended Vehicle: Citi Turbo
Opponent Vehicle(s): Monstruo

Strategy: This scattered checkpoint race can be very difficult as it is in the
rain and your opponents' Monstruos are very good cars. Choose the Citi Turbo
for this race to have an edge in handling, as the Citi Turbo is FWD and FWD
cars tend to handle better in the rain. From the start head right out of the
area that you are in and take the first left. Head all the way down to the
checkpoint and take a right. Hit the next checkpoint in front of you and take a
hard left at it. Follow this road to the next checkpoint then veer off to the
right, cutting through the parking lot to another road. Instead of following
this road down to a checkpoint ahead of you, take the first left, cutting the
corner, to another checkpoint. Hit it and take a right to yet another
checkpoint, and then a right at that to hit the checkpoint that was once ahead
of you.

After driving through it, keep heading forward to a checkpoint in the distance.
This straightaway is good for a nitrous boost. Hit the checkpoint and take a
hard right. Follow the road as it curves to the left and take a right where it
ends before at the canal. Hit the checkpoint in front of you and make another
right, follow this road as it curves around, and hit another checkpoint. Hit it
and take a right (cutting through the glass may make you miss it). Keep heading
straight on this road, go in and out of the canal, and hi the checkpoint at the
end of the road. Make a right at it, hit the next checkpoint and make another
right. Hit the final checkpoint ahead of you and the finish should appear
shortly afterwards.

Reward(s): Slipstream Turbo maneuver

-------------------
Slipstream Chicanes
-------------------

Recommended Vehicle: Citi Turbo
Opponent Vehicle(s): Monstruo

Strategy: This race isn't too bad, but it can be hard. It's fairly long but the
checkpoints are fairly easy to find and the race is pretty straightforward. If
you know the map pretty well you shouldn't have much trouble once you get a
feel for the race, but your opponents are good and have much better cars. The
Citi Turbo is a good choice here as the race contains fairly decent
straightaways throughout, and the Slipstream Turbo maneuver you just unlocked
is very helpful.

At the start, head straight to the first checkpoint. Utilize the Slipstream
Turbo technique right at the start to get and early lead. Some other racers
will join from the right. Drive through the checkpoint and continue heading
forward. Take the next right to a checkpoint and continue to head straight
after hitting this one. Take the next left to the next checkpoint, which you
should turn right at.

Follow this road for a while as it bends left then right, and take the first
left after it bends to the right. Hit the checkpoint in front of you and take
the next right after it, cutting through the little parking lot on the corner.
Drive through the checkpoint up ahead and follow the road as it curves around
and down, hitting the next two checkpoints. After the curve, veer left and take
the road heading up to get to another checkpoint. Hit it and slightly veer
right onto that side street.

Follow the road as it curves to a checkpoint and take a left at the gas station
a little ways down. Hit the checkpoint in front of you and continue down on
this road, taking the first right after the overpass. Take a left where the
road comes to a T and follow this street to the final checkpoint. Continue on
this road as you cross a bridge over the canal. After the bridge, veer left to
take the ramp to rooftop shortcut right to the finish.

Reward(s): Monstruo

          *&&&&&&&&&&&&&&&&&&&&&&&&&&&&*
              L o s   A n g e l e s   C i t y   C h a m p i o n
          *&&&&&&&&&&&&&&&&&&&&&&&&&&&&*

                                 =-=-=-=-=-=-
                                     DICE
                                 =-=-=-=-=-=-

Vehicle: Jersey XS

After beating Hector and winning his car, choose to Continue Career with New
Vehicle and you will be throw into the last set of races to become the Los
Angeles city champion. Dice is your main opponent in these races and he's a
mean, hardcore Japanese racer with his import (which looks like a Dodge Viper).

---------
Crossover
---------

Recommended Vehicle: Monstruo
Opponent Vehicle(s): Jersey XS

Strategy: This is one of my favorite races because it is a good test of skill
and reflexes. I often replay this race in Arcade Mode just because it is so fun
and is an overall great race. The race isn't too hard, and, while your
opponents' cars have better acceleration, the Monstruo beats it in top speed,
which is a good benefit to have. Just be wary of the close checkpoints near the
beginning, and use your map a lot, and you shouldn't have very much trouble
once you learn the race. This race is quite long, compared to any other race
you have done so far, but try not to get frustrated and keep racing.

From the start, head forward to the first checkpoint and take a right soon
after. At this turn, either make a rather wide right or a fairly tight one
because there are little buildings in the middle of the road. But then again,
don't take the turn too tight or wide because of the palm trees that line the
sides of the road. Hit the checkpoint ahead and make a left to the next one.
Hit it and go up hill as the road curves to the right and hit the next
checkpoint. The next six checkpoints are very close together and you must weave
across the median and between trees a few times to hit each one. The first one
is to the left, second to the right, third to the left, etc. At the third
checkpoint, watch out for the police chopper spotlight. The sixth checkpoint us
at the end of the straightaway and is positioned in the center of the road. Hit
it and follow the road as it goes down and curves right to another checkpoint.

After hitting it, keep on this road to hit another checkpoint. The cops will
start to chase you at this checkpoint, so be wary of their presence. Follow the
road as it curves around to the right to spot another checkpoint. Slow up when
you are about to hit it and make a hard right onto the exit ramp up to the
freeway. Notice I said exit ramp, rather than entrance ramp. You will be going
against a little high-speed traffic so rely on your reflexes and be prepared to
weave. Hit the checkpoint ahead once you are on the freeway and then continue
on it to another checkpoint. Hit it and veer to the right, crossing over to the
other side of the freeway when there is no barrier. Drive through the
checkpoint and hit the next one right in front of you, leading you onto a
redirecting road. Hit the checkpoint at the end of it and continue forward to
the next checkpoint at another redirecting road. Follow the curve to the next
checkpoint at the end of it, and when you get back onto the freeway, veer to
the left, crossing over the freeway again to yet another checkpoint at a
redirecting road. Drive through the checkpoint at the end and continue forward
to the last checkpoint leading to a redirecting road.

Hit the checkpoint at the end, and once you are back on the freeway, slow up
and avoid the orange barrier thing. But once you are past it, veer left sharply
to fly off the freeway and through the checkpoint. Use Weight Transfer in mid-
air to straighten your car before you land. Head out the gate up ahead and veer
left onto a road with the next checkpoint. Hit it and make a left and follow
this road as it curves left to another checkpoint. After getting it, veer left
off the road and bust through the glass into a building for a shortcut. Once
you bust through the other side, veer right, past the stairs and head through
parking area to the next checkpoint. Hit it and veer right back onto the road.
Continue down this road for a little and take the second left to a checkpoint.
Hit it and take a hard right into an alley to get another checkpoint. Keep
heading forward, through a little parking area and jump through the glass to
the checkpoint ahead. Head to the next checkpoint as you land, hit it and veer
right, cutting a corner to the road ahead.

Stay on this road as it curves to the right. Hit the checkpoint on the bridge
over the canal and then hit the next checkpoint on this road shortly ahead.
Take a left at it and continue along this road to another checkpoint, at which
you should slow up and take a hard left up onto the freeway. Hit the three
checkpoints on the freeway, weaving through traffic, and the fourth should lead
you off the freeway. Slow down a bit and make a hard left onto the street,
hitting the checkpoint ahead. Keep on this road to get to the next checkpoint
after the bridge over the canal. Make a hard left at it and drop down into the
canal. Hit the checkpoint down in there and use one of the ramps to get to the
next part of the canal. Hit the checkpoint ahead and follow the canal around to
the right. At the final checkpoint, slow up and make a right into a little
tunnel to the finish.

------------------
Droppin' Knowledge
------------------

Recommended Vehicle: Monstruo
Opponent Vehicle(s): Jersey XS

Strategy: I also enjoy this race. It can be pretty confusing at times but
again, once you learn and get a feel for the race. You shouldn't have too much
trouble. There are some long straightaways in this race, and the Monstruo
should be your car of choice again, with the highest top speed. This is another
rather long race so just stick with it to learn its ins and outs.

You start in the tunnel area where you finished the previous race. At the
start, go forward a block and veer left to hit a ramp shortcut to another
street. Every other racer also takes this shortcut so try and get a Slipstream
Turbo off in there somewhere. Veer a little right onto the street in front of
you and stay on it for a long time. It seems as if it won't lead to the first
checkpoint but it curves left three times and leads almost directly to the
checkpoint. After the third curve, the road will head down and a little right.
Take the second right after this to the first checkpoint. Hit it and take a
right. The cops will be all over you now. Keep heading forward onto the really
curvy, hilly road and keep on it for a while, avoiding any cops that you come
across. Eventually, you will come to a checkpoint. Hit it and continue further
on the road. You will want to take a right at the stop sign, but continue
forward and the road will curve around to the right.

When you get to a T intersection, veer slightly to the right and bust through
the gate for a shortcut to the other side. Once out of the alley, head to the
left, through the grass, trees, and rocks and get back onto the road. Hit the
checkpoint ahead and make a left onto another street. Take the first left and
then the first right you come to. Follow this road and make a left right before
the canal. Then take the first right to the bridge over the canal, hitting the
checkpoint. Take the first right after the bridge and follow this road, making
a right at the T intersection. Now follow this road a bit and take the first
right after the overpass to the next checkpoint. Make another right after
hitting it and keep on this road for a very long time. Eventually you will
reach the canal.

Drop down into it but veer to the right to get onto the street to the right of
the one ahead of you after you get out of the canal. Hit the checkpoint at the
end of this street and make a left. Then make another left and head straight
across the canal to a long straightaway leading to the next checkpoint. Either
of these long straightaways is perfect for a nitrous boost. Hit the checkpoint
and continue straight to the final checkpoint. At it, veer to the right and
bust through the glass into the building at the corner of the intersection.
Drive straight through it to a construction ramp and fly through the finish.

Reward(s): Jersey XS, Two-Wheel Driving maneuver, Los Angeles City Champion

---::---::---::---::---::---::---::---::---::---::---::---::---::---::---::---
:::  :::  :::  :::  :::  :::  :::  :::  :::  :::  :::  :::  :::  :::  :::  :::
---::---::---::---::---::---::---::---::---::---::---::---::---::---::---::---
                             ___
                            |___|  _    __     __
                            |     /_\  |__| | |__
                            |    /   \ |  \ |  __|

Street Report: Old-world cobblestone streets are well preserved, but still
don't provide the traction afforded by modern day pavement. Like much of urban
Europe, city streets are a network of avenues, circles, and narrow alleyways -
helpful when in need of shortcuts.

Traffic Study: Known for their etiquette and enduring nationalism, Parisians
are resentful reckless Yankee scofflaws. Commuter traffic is not at all
accommodating to street racing. Congestion is mostly limited to daytime,
however, nightlife crowds causing foot and vehicle traffic are a predictable
constant.

                                 =-=-=-=-=-=-
                                     BLOG
                                 =-=-=-=-=-=-

Vehicle: Boost

Blog is the only available racer on the Paris city map at this time. Find the
trendy British racer, who sounds like he was taken right from the movie Snatch,
and follow him to the race point.

--------------
Eiffel Visions
--------------

Recommended Vehicle: Jersey XS
Opponent Vehicle(s): Boost, Stadt

Strategy: This is your first Paris race, and it can be a tough one. You may
notice that the handling in Paris is a bit looser than Los Angeles. Also,
traffic can be a major bitch. There are many narrow alleyways and roads in the
city so your driving skills need to be keen. Every car, excluding the city
champion's car, has two nitrous available. This might change your strategy a
little, but you now have an extra boost. I always recommend saving at least one
for near the finish.

At the start, you should see the first checkpoint in front of you a ways and
your competitors spread out amongst you. At the go call, head straight forward
to the first checkpoint. I do not recommend using Slipstream Turbo here at the
beginning, as you need to pull a 180 at the first checkpoint. Slow up before
getting the checkpoint and try to be turning while grabbing it. Start heading
straight back from where you came towards the next checkpoint. You may want to
use a nitro here or try and pull off a Slipstream Turbo to get back up to
speed. Hit the checkpoint ahead and make a right to another checkpoint, which
you should make a left at. Stay on this road as it goes into an alley and make
a veer left once you get out to hit the checkpoint. Now make a sharp left onto
the street near the alley.

Follow this road as it goes up and at the intersection, veer to the right to
hit the next checkpoint. Get on the road to the right of the previous
checkpoint and stay on it for a long time, avoid the many vehicles on the road.
I find that it helps to stay on the little pinkish orange medians in the road
to avoid traffic. No one drives there so it is a straight shot through traffic.
Anyways, the road will bend to the left after a while and come to a circle area
(very common in Paris). Veer to the right to grab the checkpoint and keep
heading left around the circle to grab another. Keep heading left a little more
and leave the circle on the road you came in on. Head straight forward to
another checkpoint and veer to the right a little after hitting it to enter a
ramp shortcut.

When you are about to go off the ramp, do not aim straight for the checkpoint.
Instead, aim to the left a bit so that you land on the road level to the
checkpoint (aiming at the checkpoint will land you on a road lower than the
checkpoint). On this road, make the first right to the checkpoint and then
another right. You should be heading for the Eiffel Tower now. A little before
you get to it, veer off to the right to get onto a road leading to the final
checkpoint. Hit it and stay on the road as it curves to the left straight to
the finish.

--------------
Rooftop Vistas
--------------

Recommended Vehicle: Jersey XS
Opponent Vehicle(s): Boost, Stadt

Strategy: This race can also cause you some problems, but it gives you a good
feel for Paris. This race is very long, longer than either of Dice's races. I
find that it is best to hang back a little, let your opponents make their
mistakes, and run a solid race to claim the victory. Again, traffic can be a
pain, but it also hinders your opponents.

From the start, head straight and follow the road as it bends to the left to
the first checkpoint. Stay on this road for a while longer, past the church,
and you will come to a bridge. Take the first right after the bridge to the
checkpoint. Slow up upon hitting it and make a left, busting the gate into a
little tunnel for a shortcut right to the next checkpoint. Take the large red
ramp in front of you and head left when you land to another checkpoint. Veer
left again and make a left when you get back onto the road. Veer to the left
slightly to hit the next checkpoint leading to a ramp up to a building.

Hit the checkpoint up ahead, then slow down and make a U-turn to a path leading
down and out of the building. Drop down out of the building and make a right at
the checkpoint ahead. Continue on this road and veer slightly to the right at
the Y intersection to hit the next checkpoint. Continue in this area to another
checkpoint and then take the right path where it splits to a third checkpoint.
You will go off a little ramp to another rooftop. Drop down off this rooftop,
fly through the next checkpoint, and get out of the area through one of the
arches, making a left onto the road.

Follow this road as it bends to the right and hit the checkpoint. Continue a
little further after hitting the checkpoint and make a sharp left where the
road ends. The narrow road will curve around to the left straight to another
checkpoint. Stay on the road as it bends to the left and you will come to
another circle area. Make a right at the circle to get onto another road and
hit the checkpoint all the way down near the end of it. Continue after hitting
it and make a left at the Y intersection. Then make the first left and hit the
checkpoint ahead. Continue on this road to hit another checkpoint further off.
At this checkpoint veer left, staying to the right of the columns, and follow
this area as it curves around to the left. You should see another checkpoint
leading to an alley as you are coming back onto a street. Hit it and enter the
alley.

Follow it as it bends left and right to another checkpoint and make a right.
You should see another checkpoint ahead at the entrance of an alleyway. Grab it
and again enter the alley, but slow down as it bends to the right. Look for a
red P sign and a tunnel to the right of it. Veer right and go down into the
tunnel and make a right on the checkpoint. You are now on the Paris mini-
freeway (there is another, bigger freeway). Stay on it for a while until you
see a checkpoint on a bridge over the water. Slow up and take the exit ramp to
the right, and then make a left to the final checkpoint. Stay on this road past
the intersection and make a left into an alleyway marked with another red P
sign. Follow this alley and veer to the right as you come to a clearing with
the large church. Head up the ramp into the church and bust out the doors on
the other end where the finish lies.

Reward(s): Boost

                                =-=-=-=-=-=-=
                                    JULIE
                                =-=-=-=-=-=-=

Vehicle: Bryanston V

Now find Julie, a hot French chick (I'd tap it) with a sexy accent, and her
twin sister, Jewel, who seems a bit more rugged. Follow their Bryanston V to
the race point.

----------
Twin Turbo
----------

Recommended Vehicle: Boost
Opponent Vehicle(s): Bryanston V, Alarde

Strategy: This is a relatively short and easy race, thankfully. It is the first
of the scattered checkpoint races in Paris but it isn't too hard to come away
the victor, if you go the shortest route. At the start, all the Alardes seem to
go the left path, while Julie and her Bryanston Vs take the right path, which
is faster. Take the right path at the start, following the Bryanston Vs, and
hopefully getting off a Slipstream Turbo. Follow this path and hit the three
checkpoints on it before the road bends to the right.

Continue on this road and after you cross the bridge, veer left and take a
diagonal route to a checkpoint in an alleyway. Hit it and make a left at the
one ahead of it to a new alleyway with another checkpoint. Hit it and veer left
to another alley and veer right onto the street once you are out of it. Make a
hard left at the checkpoint in front of you onto a two-lane street. Hit the
four checkpoints along this street, avoiding the construction barriers near the
end, and once you are back to the circle area you started at, head to the ramp
in front of you to the finish.

-------------
Rollercoaster
-------------

Recommended Vehicle: Boost
Opponent Vehicle(s): Bryanston V, Fripon X

Strategy: This race really isn't very hard nor is it long like Blog's second
race; it's actually quite fun. You start off staring at the back end of a
Fripon X. At the go call, accelerate quickly and get a Slipstream Turbo off
before the first checkpoint. Hit it and make a sharp right onto a little two-
lane side street. Make a right at the next checkpoint and head straight towards
the one ahead. Veer to the right slightly while hitting it and take the ramp up
to the building, but instead of making a U-turn, follow the curve around to a
ramp shortcut leading to the next checkpoint. Fly through it and once you get
out of the alley, veer to the right sharply to get on a cobblestone road.

The road will soon come to a clearing where you should swing out to the left to
grab the checkpoint and then turn back and take the first right to another
cobblestone alleyway. Follow it to another checkpoint and then veer left,
busting through the gate to get onto the freeway. Hit the checkpoint ahead and
then pull U-turn, entering the area where the gas pumps are. Take the ramp over
to the right and hit the checkpoint. Make a sharp right to another checkpoint
and then another right, into the alley you were once in. It will lead you to
the clearing you were also at once before.

You should see the blue column of a checkpoint off in the distance. Time for a
MASSIVE jump. Notice the large set of stairs and the steep grass hill leading
up to the basilica? They act as a major ramp. Hit it with all you've got,
including nitrous and launch up to the checkpoint. You won't actually hit it
but you'll be close. I recommend aiming to the right a little and landing on
the little street there, then heading left to the checkpoint, but you may land
wherever. Hit the checkpoint and get onto the diagonal street leading
downwards. Once you come to a road, veer left a little and get on another
street. Pass through the arches and veer left to hit a ramp straight to the
finish.

Reward(s): Bryanston V

                                 =-=-=-=-=-=-=
                                     PRIMO
                                 =-=-=-=-=-=-=

Vehicles: Vortex 5, Schneller V8

Now locate Primo, the Italian, slick-haired, daytime business man/nighttime
street racer, and flash your lights at him. Follow his Vortex 5 to the race
point and get ready to race.

------------
Seine Insane
------------

Recommended Vehicle: Bryanston V
Opponent Vehicle(s): Vortex 5

Strategy: Yet another scattered points race, this race can be quite difficult
due to the heavy traffic on the Paris mini-freeway, where the majority of the
points lie in this race, and the fact that your opponent's cars are Tokyo level
cars. Luckily, they don't seem to be racing to their fullest potential, but I
could be wrong. Remember to take this race fairly slow along the mini-freeway
and avoid as much traffic as possible to ensure your victory.

Start off by going straight forward to the checkpoint ahead in the alleyway.
Follow the alley a little to the left and hit another checkpoint under and
arch. You should come to a little clearing with the church to you right. Keep
heading straight to a checkpoint ahead and continue further on this street to
another checkpoint. Hit it and make a sharp right onto another street, which
you should follow as it curves a little left to a checkpoint. Make a hard right
just after it to another checkpoint leading down to the mini-freeway.

Again, be wary of the traffic that litters this two-lane freeway, as well as
the other racers you cross paths with at different times. Stay on the mini-
freeway for a LONG time and you should hit the remaining 14 checkpoints (though
the 14th is actually just off the mini-freeway). Some of the checkpoints require
you to use exit ramps as jumps to get checkpoints while maintaining speed. Here
is a little diagram of the mini-freeway, plotting the remaining checkpoints in
the race:

             ,-(8)---.----------,--o(11)-.
            /         '(9)-(10)'          o            +-------------------+
           /                             (12)          |        KEY        |
         (7)      ,-(2)-------.             \          +-------------------+
         /       /            (1)            \         | (#) = checkpoint  |
        /       o               \             \        | *** = entrance/   |
      (6)     (3)               |              \       |       exit point  |
      /       /                 |               o      |   o = exit ramp   |
     |       /                  \              (13)    |       jump        |
     |     (4)                   \                \    +-------------------+
    (5)----'                      \               |
                                   \             *** <----- Where you exit
                                    \            (14)
          Where you enter -------> ***

Look out for checkpoints 9 and 10 as you can easily pass them up. Shortly after
grabbing eight, look for a little area off the left right after an overpass and
before a little tunnel. Veer to the right into that area, nab the two
checkpoints, and veer left back onto the freeway. Exit the freeway to hit
checkpoint 14 and make a left where the road ends shortly after. This narrow
road will curve around to the left twice. Soon after the second curve, make a
right into an open area, right before the long pink ramp, and head straight
towards the finish.

------
Swerve
------

Recommended Vehicle: Bryanston V
Opponent Vehicle(s): Schneller V8, Boost

Strategy: Primo decides to switch to his Schneller V8 instead of cheating with
that Vortex 5 again. It is a lot slower off the line, but it has a much better
top speed, which is needed in this race. It isn't too entirely hard but it can
be a bit tricky at times. A majority of the race is on the freeway, so your
best bet here is to go with the Bryanston V, which has the highest top speed.
From the start, you will notice on your map that the first checkpoint is a
little behind you and to your right. You could turn your car around while
burning out and head the other way for a slightly faster route, but it really
isn't necessary. Simply head straight and make a right onto the road. You will
come to a circle where you should head right at onto another road with the
first checkpoint. Hit it and continue forward, veering to the right when you
come to the Y intersection at the end, which takes you to the real Paris
freeway.

Either head down the far left entrance ramp or bust through the gate down to
the freeway (making sure you land on the right side), and hit the checkpoint
ahead. Look out for the next checkpoint just as the freeway bends to the left.
Veer sharply left to hit it at the entrance to the gas pump area, and head out
the other side, and veer back to the right to hit another checkpoint. You will
soon come to another checkpoint on the freeway, but notice the little arches
under the overpass. The next five checkpoints will require you to weave in and
out of these arches to hit the checkpoints like so:

                                                    +-------------------+
   ----<-----(2)-----<-------(4)-----<--            |        KEY        |
   ====/\=/\=/\=/\=/\=/\=/\=/\=/\=/\====            +-------------------+
   --(1)----->-------(3)------>---(5)---            | (#) = checkpoint  |
                                                    | === = highway     |
                                                    |       divider     |
                                                    |  /\ = arch        |
                                                    | <,> = flow of     |
                                                    |       traffic     |
                                                    +-------------------+

Checkpoints 4 and 5 are closer together than the rest of them so slow down if
necessary. After hitting those five checkpoints, continue on freeway and hit
another checkpoint just ahead. The next checkpoint will be on an overpass, so
slow up and take the exit ramp off and make a left at the top to the
checkpoint. Continue forward to another, smaller circle and veer right about 45
degrees to another road with the next checkpoint. Hit it and make a right. Grab
the checkpoint ahead and take the little alley it leads to off to the right.
Keep on this fairly straight alley and you will be brought to another
checkpoint just on the freeway again. Bust through the gate and fly through it,
landing on the freeway (or in the gas pump area).

You should be against oncoming traffic now. It seems to be relatively light so
avoid all of it if possible. Hit the checkpoint shortly after the freeway bends
left. You will soon come to another checkpoint to the upper left. Take the
entrance ramp up, slowing down to gain control, and make a left at the
checkpoint. You should be heading straight towards a massive arch thing. Look
out for a little narrow, diagonal alleyway to the right after the first
intersection you come to. It may be hard to spot so look closely. Veer to the
right into it for a little shortcut right to the next checkpoint. Notice the
light brownish building to your right while entering the road. Veer of to the
right and take the tiny ramp up into the building. It will take you to a large
ramp, sending you flying through the last checkpoint and in the direction of
the finish. You will land on or just before another ramp, which you should use
a nitrous boost on to shoot to the finish.

Reward(s): Schneller V8

                               =-=-=-=-=-=-=-=-
                                   STEPHANE
                               =-=-=-=-=-=-=-=-

Vehicle: Alarde

Your next opponent is Stephane, the French nationalist, Johnny Depp look-a-
like. I thought he was gay at first but then he mentions how he will always
have more women than you. Regardless, find his slow, ugly Alarde, flash your
highs, and follow him to the race point.

--------------
Roundabout Run
--------------

Recommended Vehicle: Bryanston V
Opponent Vehicle(s): Alarde

Strategy: This scattered checkpoints race can be quite difficult as the points
are in clusters that are very spread out from each other. But your Bryanston V
should have no problem beating the Alardes once you have your route. From the
start, head straight, bypassing the Alardes, to the group of three checkpoints
at the massive arches. Hit the first and then swing around to the right to hit
another and curve left to hit the next. You should be facing about in the
direction of road, which you should take. The road will bend to the right at
one intersection. Make a left at the next intersection and hit all three points
at the circle. Then take the road you came in on, and take the second left and
then the first right.

You should be facing three archways two checkpoints ahead, and another group of
three archways further off. Hit the two checkpoints and continue out through
the other archways. You will cross a bridge and then the road will bend to the
left. Take the first right into an alley after the bend in the road, and the
veer off to the left shortly after the P sign to enter another circle with
three checkpoints. Start with the one to the right and swing around left to hit
the other two. Then take the nearest road out. Stay on it for a while as it
bends to the left, crosses a bridge, passes the church, crosses another bridge,
bends to the left again, and finally comes to the remaining three checkpoints.

Hit the one to the right first, swing around to the left to hit the other two,
and then keep winging around to make a full circle and hit the ramp next to the
large building up ahead. Once you land veer to the left to get onto a narrow
road and make a sharp right about where the P sign is (except the opposite way)
to enter a little alley. Follow it as it bends to the left and you should see
the orange column of the finish point in the distance. Once you come to a
street, veer to the right about 45 degrees to enter another alleyway, which
leads to the finish.

--------------
Over and Under
--------------

Recommended Vehicle: Bryanston V
Opponent Vehicle(s): Alarde

Strategy: This race is really awesome, for some reason. I don't know why I
enjoy it, I just do. It's a good race, what can I say? Anyways, this is a fun
race, in my opinion, and covers much of Paris not seen before in any other
race. It's relatively long, but it's an enjoyable long rather than an
excruciating long. Again, your Bryanston V should have no trouble against
Stephane and his inferior Alardes once you learn the ins and outs of the race.
Overall, it's not too tough.

You start in the middle of a half-circle of Alardes, which is cute. You can see
where the first checkpoint is, up past the steep grass hill. Just drive up
there, either on the grass or using the path to the left, and hit the
checkpoint. Veer to the right slightly to get onto the little street heading
towards another checkpoint. Hit it and veer left at it to get onto an alley
diagonal to the one you were on. Fly down the alley to a checkpoint and veer
right to get onto the road. Continue down this long straightaway, avoiding the
police roadblock, and take the right path where the road bends to an alley with
a checkpoint ahead. Slow up and make a right at the checkpoint, busting through
the gate into an underground catacomb area.

Hit the checkpoint you come to, avoiding the stone pillars, and you will come
to an open, concrete area. Veer right when you come to this opening and hit
another checkpoint leading to another route. Avoid the pillars in here and slow
up to make a hard left at the checkpoint ahead. This route will lead you out of
the catacombs to another checkpoint. Hit it and then head straight forward to
the glass pyramid. Use it as a major ramp to launch over the building and hit
the checkpoint ahead. Soon after, the road will bend to the right, and you
should see a bright red T sign to your left, indicating a tunnel. Veer off to
the left and down into the tunnel, hitting the checkpoint at the entrance.

Follow the tunnel all the way to the end, and slow up before you hit the
checkpoint. Hit it and veer off to the right into an alley with a checkpoint at
the end. Make a left at the checkpoint, avoiding another police roadblock, and
then make another left where the road ends, hitting the next checkpoint in the
process. You will soon come to where you exited the tunnel. Enter it again and
hit the checkpoint as you do. When the path splits the first time, take the
right path, and then take the left path when it splits a second time. Continue
on and you should hit a couple more checkpoints before exiting the tunnel. When
you come to the exit, again, slow up and veer to the left to hit a checkpoint
leading to an alley marked with a P.

Follow the alley to another checkpoint and make a right at it. Zoom on ahead to
the next checkpoint and make another right. At the intersection you come to,
veer to the right to get on an alley diagonal to the street you were on.
Continue on it as it climbs up to the next checkpoint, and, after hitting it,
veer to the right slightly to get on a narrow road adjacent to the church.
Follow it to the final checkpoint, and then veer left off the platform,
dropping down to the cobblestone area below. Take the center alley all the way
to the freeway where the finish point lies.

Reward(s): Alarde

                                 =-=-=-=-=-=
                                     IAN
                                 =-=-=-=-=-=

Vehicle: Fripon X, Monsoni

Next, find the Fripon X with the Aussie bloke Ian behind the wheel. Flash the
high beams and tail him to the race point.

-----------------
The Art of Racing
-----------------

Recommended Vehicle: Bryanston V
Opponent Vehicle(s): Fripon X, Boost

Strategy: I, personally, hate this race, and I think you will too. It can be
very difficult as the checkpoints are very spaced out and many are quite hard
to get to. But I will help you as best I can. From the start head straight all
the way down to the big Ferris wheel. Make sure you don't hit one of the red
carts when going through there, as they will stop you dead in your tracks. Once
you pass it, veer off to right slightly, making your way around the
obstructions to the first checkpoint. Hit it from the right (you should be
heading about towards the large glass pyramid) and veer left a little once you
get onto the road. Now make a right at the second intersection after the three
arches ahead and follow this road straight to the next checkpoint.

Take the first right after the checkpoint into an alley and stay in it until
you come to a T intersection with a breakable gate in front of you. Slow down
upon approaching this intersection and make a hard left to a checkpoint, which
you should make a right at. Continue heading straight at the T intersection
into another alley with an arch at the entrance. Follow it around as it curves
to the left and make a right when it joins with the road again. Make another
right at the intersection right before the bridge onto a road with the next
checkpoint ahead. Hit it and, instead of following the road as it bends left,
stay relatively straight and hit a ramp ahead, busting through some glass for a
shortcut to the checkpoint on the other side.

Hit the checkpoint and then make a left and then a right to get out of the
area, passing the Ferris wheel again, and onto the main street where you
started the race. This is quite a long straightaway so use of nitrous is
recommended. Hit the checkpoint under the massive arch thing then veer right to
a road diagonal to the street you were previously on. Follow it around as it
bends to the left to another checkpoint. Soon after, the road will elevate
slightly. After it does so, veer off to the left, avoiding the rocks, and fly
through an open area of a building right to the next checkpoint. Upon landing,
veer to the left to get on road with the next checkpoint just ahead at the
entrance ramp to the mini-freeway.

Hit it and go down into the mini-freeway, nabbing another checkpoint ahead.
Stay on the freeway for a little while longer and you should notice that you
have passed up the final checkpoint. Don't worry, you're supposed to. Look for
the nearest exit ramp, slow up, and take it out of the mini-freeway. Pull a 180
and head back the opposite way, towards the checkpoint. Take the second right
after turning around, not the first, and then another right to the final
checkpoint. Then head straight for the glass pyramid, using it as a ramp to
lead to the finish point over the building.

-------------------
Few and Far Between
-------------------

Recommended Vehicle: Bryanston V
Opponent Vehicle(s): Fripon X, Monsoni

Strategy: This is another race that I hate because, as the race's name implies,
the checkpoints are few but far between. The checkpoints are even more spaced
out than the last race and finding a good route to them can be difficult. You
now have to face off against some motorcyclists with Monsonis. They will surely
have an advantage over you early on, but in the long run, your Bryanston's top
speed should pull through.

At the start, head down the road and take the second right you come to,
following the Monsonis ahead. Follow this road a while until it comes to a Y
intersection at the end. Make a right here and follow this road making another
right immediately after crossing the river. The road will bend around to the
left and come to an opening with the Eiffel Tower to your left. Veer left and
hit the checkpoint underneath it. Veer right slightly, avoiding one of the
bases of the tower, and then veer left back onto the road ahead.

This road will bend left and come to a little circle area. Head through one of
the three narrow arches ahead for a tiny shortcut (it seems like common sense
but some of your opponents go around) and continue on this road. It will bend
left again and then come to an intersection shortly. Make a right at this
intersection, right before the bridge, and then make a left where the road
ends. As the road curves right, you should notice an open area with a fountain
and a checkpoint to your right. Veer out into this area and grab the
checkpoint, then continue left around the structure in the middle until you
spot a little road ahead of you.

Take it and follow it as it curves to the left, passes the church, goes under
an arch, and then turns into a cobblestone road. Stay on this cobblestone path
and continue heading straight after you cross a road. The path should end
shortly afterwards and you will fly onto a stationary boat in the river. Veer
left upon going off the ramp at the end of the boat (using nitrous if need) to
launch towards three arches for a sweet shortcut. Go through one archway to a
second, and after the second archway, make a left at the T intersection. Now
make a right at the first intersection you come to and it should bring you to a
circle area with a checkpoint. Swing around to the left, hitting the
checkpoint, and then back to the right around the circle and take the first
road you come to (to the right from the road you came in on).

Follow this small street upwards and past the church, and when it comes to a
curve, continue forward and fly down the hill. When you land, veer to the right
onto the cobblestone road and into a little alley. Make a left when you come to
the road, and follow it around as it curves to the right to the final
checkpoint. Make a right at it and stay relatively in this direction for quite
a while. At the circle area, veer to the right slightly to get onto another
road ahead. Stay with this road as it bends left then right and crosses over a
bridge. At the T intersection right after the bridge, veer to the left and you
should see the orange finish point at the end of an alley. Go through the alley
straight to the finish.

Reward(s): Fripon X

---------------
Monsoni Monsoon
---------------

Recommended Vehicle: Fripon X
Opponent Vehicle(s): Monsoni

Strategy: Even though you have Ian's car, he's not quite finished with you yet.
He switches to a Monsoni and rides with his fellow bikers in this race, and he
can be tough. This race also has checkpoints that are fairly spread out, but
the routes to them are more direct, making the race less difficult. At the go
call, head straight into the alley ahead. Your new Fripon is fast, but you will
still get burned by the crotch rockets. After racing with the Bryanston V for a
while, you will notice that the handling of the Fripon X is not as tight. You
can manage, however, as this race does not demand to many sharp turns. Once you
are out of the alley, veer left onto the road and make the first right to the
first checkpoint on the bridge. The road will bend left and then right,
crossing another bridge, and come to a circle area. Swing around to the right
to hit the next checkpoint and then veer right onto the street you come to
after hitting it.

Continue down this street for a while and make a hard left where it ends at a Y
intersection. Hit the checkpoint ahead and continue forward, though you may be
tempted to make a left. The road will curve to the left and then come to a long
straightaway. I can't tell you exactly where to turn to the next checkpoint but
keep an eye on your map and make a left at the correct side street. Hit the
checkpoint ahead and make a right onto the street immediately before the
arches. Take the first right you come to, hit the checkpoint ahead, and
continue forward to a circle area with the next checkpoint. Hit it from the
right and then swing left to get onto the road leading to the freeway. Hit the
checkpoint ahead and make a hard right onto the freeway entrance ramp and down
into the freeway.

Hit the first checkpoint you come to and veer left under one of the many arches
to crossover onto the other side of the freeway, against traffic. Hit the
checkpoint ahead, then again veer right under any of the arches to get back to
the right side of the freeway. Hit the checkpoint ahead, and after the road
curves to the right a little, veer off to the right to enter the gas pumps area
where the next checkpoint is. Avoid the cars and pumps, hit the checkpoint and
veer left back onto the freeway. The next checkpoint is off the freeway, so
take the exit ramp up, slow down a bit, and make a hard right at the
checkpoint. Take the left path at the fork ahead and follow this straightaway
down to a large circle area.

Veer left or right around the big pillar statue in the middle and head to the
little street going the exact same direction as the road you were previously
on. Make a right at the first intersection you come to, right before a bridge,
and hit the checkpoint ahead. Take the first right you come to and follow this
narrow road for a ways. Make a right after at the intersection after you cross
a bridge to the final checkpoint, and then make the first left into an
alleyway. Look for a P sign ahead and when you do, slow up and make a left
right after it down into an underground area. Head left again and head straight
for the finish.

Reward(s): Monsoni

                                =-=-=-=-=-=-=
                                    FARID
                                =-=-=-=-=-=-=

Vehicle: Stadt

The last available racer on your city map is Farid, big-eared, uni-browed
Algerian. Flash the highs and follow his ugly Stadt to the race point.

-----------------
Catacomb Criminal
-----------------

Recommended Vehicle: Fripon X
Opponent Vehicle(s): Stadt (just Farid)

Strategy: Wow this race annoys the hell out of me. It is, in my opinion, one of
the worst, if not the worst race in the game. This is mainly because I despise
the catacombs. They piss me off because they are so narrow and bumpy making it
hard to control your vehicle, especially at 100+ mph speeds. Plus, there are SO
many obstructions; it's not even funny. You're bound to run into some sort of
pillar or column down there more than once. Also, navigation can be quite
confusing, as you never know which way one path might come out.

Anyways, back to the race. At least Farid is driving a crappy Stadt, which you
should easily burn in your Fripon X, and he seems really slow. You won't want
to use your new Monsoni in this race, if at all, because motorcycles and
catacombs don't get along. At the start, head straight forward through the
tunnel, avoiding the pillars in the middle of the path. Bust through a couple
gates and the tunnel will curve to the right a little bit. You should see a
large concrete column in front of you in an open area. As you come to the
opening, veer right and then back left, avoiding the columns, to a catacomb
entrance ahead. As you start to head up hill, look for the first checkpoint up
ahead, outside of the catacomb. Slow up when you are about to hit it and make a
right, immediately after hitting it, into another catacomb (BAH!!).

Continue in this tunnel, hitting the checkpoint as it curves to the left. When
you come to another clearing with large columns, veer to the right and enter
the catacomb in that general direction, avoiding the massive columns of course.
This catacomb will curve to the left a couple times and then join with an
alleyway. Bust through the gate at the end and make a hard left at the
checkpoint. Make your way through the alley until it comes to a street, which
you should veer left onto. Take the second right you come to and head through
the arches ahead. Veer to the left, past the glass pyramid, and hit the
checkpoint at the entrance to yet another catacomb (NOO!!). Hit the checkpoint
and bust through the gate into the tunnel.

Head forward and you will come to a small opening with a single pillar in front
of you. Swerve to the left or right to avoid it and continue on ahead. You will
come to a similar opening shortly after. Again swerve left or right to avoid
the pillar and then hit the checkpoint ahead. The tunnel will now head upwards,
meaning that the exit is up ahead. Bust through the gate and you will come to a
clearing where the church is. Veer to the left a bit and get on the side road
to avoid the church. Stay on this path until you come to another clearing with
a fountain and the next checkpoint to your left. Veer off to the left to hit
the checkpoint and then pull a 180 and head back to the road you came out on.

Head straight back on this road and you will come to an archway beginning the
cobblestone road. Veer right as it curves to hit the final checkpoint at
another archway. Continue heading straight towards a gap in between buildings
and fly onto the stationary boat in the river. Use the ramp at the end to
propel yourself towards the three archways, and pass through either one of
them. You should see the finish point in this area. Head towards the trees in
the middle of the circle and then make a left to the finish.

-------------
Lose the Cops
-------------

Recommended Vehicle: Fripon X
Opponent Vehicle(s): Stadt (just Farid)

Strategy: What is it with Mexicans/Spanish and having to lose the cops in this
game? Is it just me, or are there some heavy stereotypes here? Anyways, like
the previous Lose the Cops "race" with Hector, your objective is to get the
Paris police off your tail before you reach the finish point and before the
time limit expires. This time, however, you are not placed on opposite ends of
the city from the finish point as you were in LA. But you also only have 2
minutes to complete the race.

The police are a lot more cunning this time around, and I've had as many as
four on me at once. It wasn't a pretty sight. But I have found the perfect
route to lose the cops...through the catacombs. (The catacombs?) Yes, the
dreaded catacombs. But this time, you don't have to race through them at super
speeds. Anyways, at the start, using a Burnout, turn your car around 180
degrees so that you are facing the entrance to a catacomb. Go down into it and
you will come to an underground opening quite soon. Slow up and make a right
once you reach this opening and head into another nearby tunnel. Follow this
path to another opening and again head right. Avoid the large columns and make
your way to another tunnel. Follow this tunnel as it curves to the right and
bust through the gate at the end.

After coming back outside, immediately make a left to another catacomb
entrance, busting through the gate. Follow this catacomb as it comes to another
opening. Avoid the large columns and head into the tunnel at the other end.
Stay with this path as it curves around to the left and bust through the gates
ahead, crossing the road then entering another tunnel ahead. Follow this tunnel
straight to a road, which you should make a left at. Take the first right you
come to onto a cobblestone road and head left at the clearing towards the
church and the finish point. Use the stairs to launch you up to the finish.

Reward(s): Stadt

---------
Extortion
---------

Recommended Vehicle: Fripon X
Opponent Vehicle(s): Victory (just Owen)

Strategy: Finally, a bearable race after so many horrible ones. Apparently
Farid has some "information" in his car that some inspector named Owen wants to
get to in Farid's Stadt (though you shouldn't use it); so he races you for it.
This race can be quite tough given that his Victory is a somewhat better than
your Fripon X in terms of acceleration. But he is your only opponent and
traffic is light so you don't have as much to worry about in this race. At the
start, you will be facing the church. While doing a Burnout, turn your car to
the right about 45 degrees or a bit less. Jump up the little hill to a small
road and follow it around to the left. When you spot the first checkpoint, veer
to the left to hit it and take the little cobblestone street that it leads to.
When the street levels off the first time, slow up and veer right onto a narrow
diagonal street, then make the first right.

Hit the checkpoint in the middle of this area and then continue to the other
side and make a left onto the road ahead. Follow the road as it leads downwards
to a circle area, then veer to the right a little to the next checkpoint at the
freeway. Hit it and make a left onto oncoming traffic's exit ramp and head down
into the freeway. Hit the checkpoint ahead and then pass under any of the
arches to get to the other side of the freeway where the next checkpoint lies.
Hit it and you should soon see another checkpoint ahead to the left. Veer left
across the freeway and head towards the checkpoint. While hitting it, try to
make a wide left turn and enter the gas pumps area. Take the exit ramp to the
right up to the next checkpoint and then make a right, then another right into
an alleyway.

Follow the alley and make a right when it comes out to a road. Stay on this
road as it curves to the left and take the first right onto another road. Head
straight towards the next checkpoint at the freeway, and again make a left onto
the exit ramp, heading down into the freeway against oncoming traffic. Hit the
checkpoint ahead as the freeway bends to the left and then use the archways a
little further on to get to the other side of the freeway, again, to hit the
next checkpoint. You will come to more archways in the median a little while
after hitting this checkpoint. For the last time, pass under one of them to
cross over to the other lanes of the freeway and hit another checkpoint ahead.
Continue on this freeway as it bends to the left and veer off to the left onto
the entrance ramp.

Slow up as you hit the checkpoint at the top and make a left. You will soon
come to a circle area, at which you should take the upper right cobblestone
path leading directly to the next checkpoint amongst the alleyways. Hit it and
make a left to another alley leading to the next checkpoint up ahead. Hit it
and make a right to another alleyway. Head straight, hitting another checkpoint
and make a hard left at it. Follow this alley as it bends to the right and hit
the next last checkpoint ahead. While hitting it, make a hard right, busting
through the gate to another area with a gas truck ahead. Take either the left
path for a ramp or the right as both lead to the same place, but head forward
either way onto the road ahead. As the road starts to bend to the left, you
should see a bright P sign above and archway. Make a right through the arch and
keep heading right to the finish.

Reward(s): Victory

                *&&&&&&&&&&&&&&&&&&&&&&*
                    P a r i s   C i t y   C h a m p i o n
                *&&&&&&&&&&&&&&&&&&&&&&*

                               =-=-=-=-=-=-=-=
                                   PARFAIT
                               =-=-=-=-=-=-=-=

Vehicle: Modo Prego

Choose to continue your career with your newly earned Victory and you will once
again be faced off with the city champion. This time, it's an older French
woman named Parfait, who once was a movie star/model and has found a new love
for street racing.

---------------
View from Above
---------------

Recommended Vehicle: Victory
Opponent Vehicle(s): Modo Prego

Strategy: Being one of the city champion's races, this race is relatively long.
Luckily, it isn't very difficult as a whole, but some parts may cause you some
trouble. The checkpoints are somewhat spread out, but the routes to them are
fairly direct and the shortcuts are easy to find if you are familiar with Paris
(which you should be by now). Your opponents' Modo Pregos are also sufficiently
faster than your Victory (and they have 3 shots of nitrous), so that adds to
the challenge; but you should be able to pull through in this race once know it
fairly well.

Before the go call, turn your car to the left about 45 degrees while doing a
Burnout. At the start, head straight towards the street ahead and veer right
onto it. Hit the first checkpoint as the road curves to the left and continue
on this road. Make a right when it ends and then take the first left. Hit the
checkpoint ahead and enter the archway with a P sign over it immediately after
the checkpoint. Make a right into it, follow the cobblestone path, and you
should come to a clearing with the church.  Veer off to the right side of the
church and continue forward, avoiding the trees, to the next checkpoint.

Hit it and make a left onto the little street just beside it. Keep heading
straight on this path, busting through the gated archway ahead. Follow the
cobblestone path straight to hit a little ramp leading to a motionless boat in
the river for a shortcut. Fly off the other end of the boat, still heading
straight, to land in a little tunnel, which you should take up. When you come
out of the tunnel, stay to the left and veer into a little alley. When it joins
with the road, veer to the left to hit the next checkpoint then veer sharply
back to the right to get on the long fuchsia ramp. Fly off the ramp and then
head left and down into a little opening. Continue heading left through small
alley and veer to the right, shortly after, when you come to the road. Miss the
corner of the building ahead to get onto a road heading the same direction as
the alley you came out of.

Follow this road as it bends to the left and make a right at the second
intersection you come to, getting on a cobblestone road heading upwards (it's
the first right after the tunnel entrance). Once the road levels off, hit the
next checkpoint ahead and then make a right onto the next street, cutting the
corner through the grass. Continue heading straight on this street when it
curves to the right and fly off the hill down to the area below. Veer to the
right once down there to get onto the cobblestone road adjacent to the
buildings. Once you come out to the street, make a left and follow it as it
bends around to the right. At the Y intersection at the end of the road, veer
to the right to get into an alleyway ahead for the start of a shortcut. Follow
the path as it goes upwards and around to the right. When you come to a large
wooden ramp with a fork at the end, take the left path right and fly through
the next checkpoint.

You will land on a fuchsia platform with glass around it, much like the huge
ramp near the beginning of the race (though it is level this time). Keep
heading straight on it and hit the ramp at the end for some MASSIVE air. You
should land in a little clearing in between buildings with some trees and
grass. Head straight out of it and when you come to the church, continue
heading straight and bust through the doors. Make a hard right shortly after,
in the middle of the church, and break through the other church doors ahead.
Hit the ramp in front of you and fly through the next checkpoint. Wow, that was
one major shortcut. After hitting the checkpoint, veer to the right slightly
and enter the archway marked with a bright P sign. Follow the cobblestone path
as it bends to the right and then continue heading straight through a gap
between buildings. Fly onto another stationary boat in the river and hit the
ramp at the end to fly towards the three archways for another shortcut.

Make your way under an arch to a little circle area and hit the checkpoint in
the center. Continue forward through the other set of arches and when you come
to a T intersection shortly after, veer to the right a bit to get onto another
cobblestone street heading upwards, but going in the same direction as the road
you were previously one (there is another road heading upwards but diagonal off
to the right; do not take this one). Slow up when you are about to hit the
final checkpoint and make a right onto a narrow street as you hit it. Follow
this little street all the way down past the church and veer a little to the
left as you fly off the road down the hill. Once you land, make for the alley
in the center of the area and follow, making a sharp left when it ends to the
finish.

----
Haul
----

Recommended Vehicle: Victory
Opponent Vehicle(s): Modo Prego

Strategy: This race is a bit more challenging than the first race, mainly
because of the fog and the traffic. The race is also longer than the first race
but the checkpoints are quite straightforward and I will guide you to the
shortcuts, though there aren't many. As I said, the fog and the traffic can be
major bitches and they can deter you severely. This race may have you
frustrated and even when you know the race perfectly, you still may not win.
Always stick with it, however, and let the computer make their mistakes, giving
you opportunities to pull ahead.

At the start of the race, follow your opponents into the alley ahead, hopefully
getting off a Slipstream Turbo quite early. When you come out of the alley to a
clearing, widely veer off to the left, avoiding the rock in your way, and swing
around into an alley marked with a P sign. You will not see it at first because
of the fog, but just wing around to the left until you find it (it is level
with the first checkpoint). Bust through the gate and enter the alleyway and
head straight towards the first checkpoint. Hit it and make a sharp right onto
the road and follow it down for quite a long way to the checkpoint off in the
distance. Hit it and stay on the road as it bends to the left and comes to a
large circle area with the massive arch in the center. Swing around the arch
and continue heading in the same direction to another road with the next
checkpoint.

Hit the checkpoint and stay with the road as it curves to the left and then
straightens out. Continue down this LONG straightaway and eventually the road
will bend to the left slightly. You should see the next checkpoint ahead, so
pass through one of the narrow arches ahead and hit the checkpoint. Again,
continue on this road and hit the next checkpoint as the road bends left again.
Head straight across a bridge, avoiding the traffic on this two-lane road, and
hit the checkpoint off in the distance. The road will bend to the left again
and then come to a circle area with the next checkpoint. Swing around to the
left or right and hit the checkpoint then continue heading around the circle
back to the road you came in on. Hit the checkpoint at the entrance then take
the first left you come to, right before the bridge.

Hit the checkpoint ahead by veer to the right and busting through the gate down
into the mini-freeway. Take the first exit ramp (actually is the entrance ramp)
out of the mini-freeway and hit the next checkpoint ahead, veering left onto
that little street. Follow it as it curves to the left and you should see the
blue column of the next checkpoint ahead to the left slightly. When you see the
bright T sign, veer off to the left and hit the checkpoint at the entrance to
the tunnel, entering the tunnel as you do. At the first fork in the tunnel,
take the right path, and then hit the checkpoint you come to, taking the left
path as it forks again. Continue on in the tunnel and veer left slightly as it
ends to hit the next checkpoint.

Get on the adjacent road and take the first right to another checkpoint. Hit it
and veer to the right a little, instead of turning, and you should spot a
little ramp ahead. Use it to bust through the glass and get to the other side
of the building. Head straight, past the glass pyramid, to the next checkpoint,
and veer to the right as you hit it into the little pathway. When you come to
the road shortly, veer off to the right to hit another path through the stone
barriers (you cannot see it because of the fog so you may not hit it the first
time). Continue through this path, avoiding the Ferris wheel carts, back onto
the road for a nice straightaway. Hit the checkpoint up ahead under the massive
arch in the middle of the circle area, and then veer to the left to get on a
road diagonal from the one you came from. Head up this road to the final
checkpoint, but slow up as you hit it and make a left up some stairs for a
shortcut through a gap in between buildings. Now cruise to victory in your
Victory (sorry I had to say it)